FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘dx11’


[Direct3D] GTX 480 vs HD 5870: MSAA Quality Levels Differences Between DX11 Hardware

9 comments - What do you think?  Posted by JeGX - 2010/06/11 at 12:38

Categories: Game Development, Microsoft DirectX, Test   Tags: , , , , , , , , , , , ,

DirectX logo

MSI Kombustor D3D10


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[GPU Computing TEST] ComputeMark 2.1: GTX 480 vs HD 5870

10 comments - What do you think?  Posted by JeGX - 2010/06/06 at 14:50

Categories: Benchmarks, GPU Computing, Microsoft DirectX, Test   Tags: , , , , ,

ComputeMark 2.1 - GTX 480
ComputeMark 2.1 – GTX 480 – 1024×600 – normal mode

ComputeMark 2.1 - Julia 4D
ComputeMark 2.1 – Julia4D


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[TEST] AvP DX11 Tessellation Battle: GTX 480 vs GTX 470 vs HD 5870 vs HD 5770

6 comments - What do you think?  Posted by JeGX - 2010/05/28 at 11:43

Categories: Benchmarks, Microsoft DirectX, Test   Tags: , , , , , , ,

AVP DX11 Tessellation Battle: GTX 480 vs GTX 470 vs HD 5870 vs HD 5770


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[Test] OpenGL 4.0 and Direct3D 11 Tessellation: GTX 480 vs GTX 470 vs HD 5870 vs HD 5770

23 comments - What do you think?  Posted by JeGX - 2010/05/27 at 12:28

Categories: Benchmarks, Microsoft DirectX, OpenGL, Test   Tags: , , , , , , , , ,

OpenGL 4.0 tessellation - GTX 480 vs HD 5870


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[Quick Test] Unigine Heaven 2.1: GTX 480 vs GTX 470 vs HD 5870 in OpenGL 4.0 and Direct3D 11 in Extreme Tessellation

21 comments - What do you think?  Posted by JeGX - 2010/05/25 at 11:44

Categories: Benchmarks, Graphics Cards, Microsoft DirectX, OpenGL, Test   Tags: , , , , , , , , ,

Unigine Heaven 2.1 - OpenGL 4.0 and DX11 Tessellation - GTX480, GTX470 and HD5870


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Unigine Heaven 2.1 with OpenGL 4.0 Tessellation

15 comments - What do you think?  Posted by JeGX - at 10:06

Categories: Benchmarks, Microsoft DirectX, OpenGL, tech demo   Tags: , , , , ,

Unigine Heaven 2.1 with OpenGL 4.0 Tessellation


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3DMark11: Deep Sea Tech Demo Video

3 comments - What do you think?  Posted by JeGX - at 09:31

Categories: Benchmarks, Microsoft DirectX   Tags: , , , , , ,




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3DMark11: OpenCL and DirectCompute Will Replace PhysX?

7 comments - What do you think?  Posted by JeGX - 2010/05/21 at 09:21

Categories: Benchmarks, GPU Computing, Microsoft DirectX   Tags: , , , , , , , ,

3DMark11


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[DirectCompute] ComputeMark 1.3 Available and GTX 470 and HD 5870 Scores

23 comments - What do you think?  Posted by JeGX - 2010/05/10 at 12:49

Categories: Benchmarks, GPU Computing, Microsoft DirectX   Tags: , , , , , , ,

ComputeMark - DX11 DirectCompute benchmark


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NVIDIA GeForce GTX 480 and GTX 470 Hair and Island Direct3D 11 Tech Demos Available

7 comments - What do you think?  Posted by JeGX - 2010/05/08 at 11:41

Categories: Microsoft DirectX, tech demo   Tags: , , , , , , , , , ,

NVIDIA GeForce GTX 400 Hair rendering demo


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Stonegiant: DX11 Tech Demo With Tessellation Available

9 comments - What do you think?  Posted by JeGX - 2010/04/22 at 11:43

Categories: Microsoft DirectX, tech demo   Tags: , , , , , ,

Stonegiant: DX11 Tech Demo


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NVIDIA ForceWare 197.44 With OpenGL 3.3 and 4.0 Support

2 comments - What do you think?  Posted by JeGX - 2010/04/13 at 15:25

Categories: Forceware, OpenGL   Tags: , , , , , ,

NVIDIA ForceWare graphics drivers

ForceWare 197.44 + GeForce GT 240 + GPU Caps Viewer


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ComputeMark: DX11 DirectCompute Fluid Simulation Benchmark

10 comments - What do you think?  Posted by JeGX - 2010/04/11 at 20:20

Categories: Benchmarks, GPU Computing, GPU Tools, Microsoft DirectX   Tags: , , , , , , ,

ComputeMark - DX11 DirectCompute Benchmark


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GeForce GTX 480 vs Radeon HD 5870 DX11 Tessellation Comparison

6 comments - What do you think?  Posted by JeGX - 2010/04/07 at 09:47

Categories: Benchmarks, Graphics Cards, Microsoft DirectX   Tags: , , , ,

DX11 tessellation - hair demo

DX11 tessellation - hair demo - GTX480 vs HD5870


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NeutronE Engine DX11 Tech-Demo

4 comments - What do you think?  Posted by JeGX - 2010/04/05 at 10:14

Categories: 3D Engines, Game Development, Microsoft DirectX, tech demo   Tags: , , , , , , ,

Neutrone Engine

Neutrone Engine


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