Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘dx studio’


DX Studio 3.1 Interactive 3D Graphics IDE

3 comments - What do you think?  Posted by JeGX - 2009/06/25 at 13:43

Categories: 3D, Game Development, Programming   Tags: , , , , , ,

DXStudio

DXStudio


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Geeks3D Daily News Round-up (2008.12.29)

1 comment - What do you think?  Posted by JeGX - 2008/12/29 at 20:06

Categories: Industry News   Tags: , , , , , , , ,

Geeks3D Daily 3D News

Wolfenstein3D

“All 3D news you missed today in a single post!”

Today:GeForce GTX 260 55nm, RivaTuner 2.22, Unity3D, DX Studio, Interview with AMD, GDDR5, GeForce GTS 240/250, Wolfenstein, Gallium3D.


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DX Studio Winter 2008 Competition Entries

Be the first to comment - What do you think?  Posted by JeGX - at 11:28

Categories: Game Development   Tags: , ,

DX Studio Demo


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DX Studio 3.0

Be the first to comment - What do you think?  Posted by JeGX - 2008/10/02 at 11:00

Categories: 3D   Tags: , , ,

The new version of DX Studio is available. DX Studio is a complete integrated development environment for creating interactive 3D graphics. The system comprises of both a real-time 3D engine and a suite of editing tools, and is the first product to offer a complete range of tools in a single IDE.


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