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Posts Tagged ‘draw call’


OpenGL: Approaching Zero Driver Overhead

2 comments - What do you think?  Posted by JeGX - 2014/03/21 at 17:05

Categories: OpenGL   Tags: , , , , , ,



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How to Increase the Number of Draw Calls in OpenGL

6 comments - What do you think?  Posted by JeGX - 2014/01/23 at 12:05

Categories: Game Development, OpenGL   Tags: , , , , , , ,

How to Increase the Number of Draw Calls in OpenGL


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