GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Posts Tagged ‘doom’


Doom Remastered

5 comments - What do you think?  Posted by JeGX - 2013/02/18 at 18:41

Categories: Digital Art   Tags: , ,

Doom Remastered


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Geeks3D Higgledy-Piggledy News (2009.04.11)

Be the first to comment - What do you think?  Posted by JeGX - 2009/04/11 at 14:29

Categories: Industry News   Tags: , , , , , , , , , ,




Do you remember? The first Doom and a visit to id software, 1993

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John Carmack Loves its iPhone

Be the first to comment - What do you think?  Posted by JeGX - 2008/07/30 at 15:45

Categories: Programming, Video Games   Tags: , , , , , , ,

John Carmack loves his iPhone and wants to make a game for that device that would be a graphical tour de force (I like this kind of french expressions in english sentences). I guess, given the limited hardware features of the iPhone, Carmack likes this kind of challenge. So let’s prepare for the next accelerometer-controlled Doom-like…

Read more HERE, HERE and HERE.

Related links:
- Carmack says iPhone is “more powerful than a Nintendo DS and PSP combined”