FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘dof’


Overview of Modern Real-Time Rendering Techniques

4 comments - What do you think?  Posted by JeGX - 2010/09/23 at 17:52

Categories: Game Development   Tags: , , , , , , , , ,

Modern Real-Time Rendering Techniques


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AMD Radeon HD 5000 Tech Demos Available for Vista!

2 comments - What do you think?  Posted by JeGX - 2009/11/20 at 17:34

Categories: Microsoft DirectX, tech demo   Tags: , , , , ,

AMD - Radeon HD 5000 - Ladybug Tech Demo


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Javascript Depth of Field Effect

11 comments - What do you think?  Posted by JeGX - 2009/07/10 at 09:21

Categories: Programming, tech demo   Tags: , , ,

Depth of Field Effect in Pure Javascript


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Tech Demo: Direct3D Temple 2

Be the first to comment - What do you think?  Posted by JeGX - 2009/07/02 at 11:34

Categories: Microsoft DirectX, tech demo   Tags: , , , ,

Direct3D Temple 2 tech demo


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Direct3D 16-bit HDR Tech Demo: Temple

1 comment - What do you think?  Posted by JeGX - 2009/03/20 at 11:21

Categories: Microsoft DirectX, SFX and Animation, tech demo   Tags: , , , , ,

Direct3D Tech Demo: Temple


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