FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘directx11 compute shader’


SIGGRAPH 2008 Asia: A Stack of PDF Available on GPGPU Programming

2 comments - What do you think?  Posted by JeGX - 2008/12/12 at 11:10

Categories: ATI Stream, NVIDIA CUDA, OpenCL, Programming   Tags: , , , , , ,

Siggraph 2008 - GPGPU


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