GPU Caps Viewer
GPU Caps Viewer 1.21.0
GPU Shark
GPU Shark 0.9.0
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers

Posts Tagged ‘direct3d11’

[TEST] Unigine Heaven 2.0 Direct3D 11 Scores

14 comments - What do you think?  Posted by JeGX - 2010/03/24 at 12:52

Categories: Benchmarks, Microsoft DirectX, Test   Tags: , , , , ,

Unigine Heaven 2.0 - Tessellation ON
Tessellation ON

Unigine Heaven 2.0 - Tessellation OFF
Tessellation OFF

Read more…