ASUS GeForce GTX 980 Strix Review
ASUS GTX 980 Strix
Review
Gainward GeForce GTX 970 Phantom Review
Gainward GTX 970 Phantom
Review
MSI GeForce GTX 970 4GD5T OC Review
MSI GTX 970 4GD5T OC
Review
MSI Radeon R9 290X Gaming 4G Review
MSI R9 290X Gaming 4G
Review
FurMark, GPU stress test
FurMark 1.15.1
 
How to Rotate a Vertex by a Quaternion in GLSL
How to Rotate a Vertex
by a Quaternion in GLSL

Posts Tagged ‘direct3d’


[Tested and Burned] EVGA GeForce GTX 580 SC Review

6 comments - What do you think?  Posted by JeGX - 2010/12/06 at 18:32

Categories: EVGA OC Scanner, FurMark, Graphics Cards, Overclocking, Test   Tags: , , , , , , , , , , , , , , ,

EVGA GTX 580 SC 1536MB GDDR5 Review


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[Tested] SAPPHIRE Radeon HD 6870 1024MB Review

13 comments - What do you think?  Posted by JeGX - 2010/12/01 at 15:31

Categories: FurMark, Graphics Cards, Test   Tags: , , , , , , , , , , , , , ,

SAPPHIRE Radeon HD 6870 1024MB GDDR5

SAPPHIRE Radeon HD 6870 1024MB GDDR5


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[Tested] ASUS ENGTX580 1536MB at Geeks3D Labs

9 comments - What do you think?  Posted by JeGX - 2010/11/25 at 13:04

Categories: FurMark, Graphics Cards, Test   Tags: , , , , , , , , , , ,

ASUS ENGTX580 1536MB


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CEGUI (Crazy Eddie’s GUI System) 0.7.4 Released

Be the first to comment - What do you think?  Posted by JeGX - 2010/10/12 at 22:15

Categories: Game Development, SDK   Tags: , , , , , , , , ,

CEGUI


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NVIDIA GeForce GT 430 Officially Released

7 comments - What do you think?  Posted by JeGX - 2010/10/11 at 19:29

Categories: Graphics Cards   Tags: , , , , , , , ,

NVIDIA GeForce GT 430


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[GPU Tool] GPU PerfStudio 2.3.993 Released

1 comment - What do you think?  Posted by JeGX - 2010/09/28 at 11:34

Categories: Game Development, GPU Tools, Microsoft DirectX, OpenGL   Tags: , , , , , , , , ,

AMD GPU PerfStudio


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[GPU Tool] ATI GPU ShaderAnalyzer 1.55 Released

Be the first to comment - What do you think?  Posted by JeGX - 2010/09/24 at 09:39

Categories: Game Development, GPU Tools, Microsoft DirectX, OpenGL   Tags: , , , , , , , , ,

ATI GPU ShaderAnalyzer 1.55
GLSL shader for Radeon HD 5870 analyzed on a GTX 460


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Why OpenGL is Superior to Direct3D?

29 comments - What do you think?  Posted by JeGX - 2010/08/25 at 15:44

Categories: Articles, Microsoft DirectX, OpenGL, Programming   Tags: , , , , , ,

OpenGL logo

DirectX - Direct3D


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NVIDIA TAG Memory Tool

2 comments - What do you think?  Posted by JeGX - 2010/08/18 at 09:21

Categories: GPU Tools, Microsoft DirectX   Tags: , , ,

NVIDIA TAG Memory Tool


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MSI Kombustor 1.1.3 Available (GPU Tool, Download)

5 comments - What do you think?  Posted by JeGX - 2010/08/10 at 08:13

Categories: GPU Tools, MSI Kombustor   Tags: , , , , , , , ,

MSI Kombustor 1.1.3


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MSI Kombustor 1.1.2 Available (GPU Tool, Download)

6 comments - What do you think?  Posted by JeGX - 2010/07/30 at 13:20

Categories: GPU Tools, Microsoft DirectX, MSI Kombustor, OpenGL   Tags: , , , , , , , , , ,

MSI Kombustor
MSI Kombustor with customized textures

OpenGL logo

DirectX logo


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[GPU Tool] MSI Kombustor 1.1.0 With Direct3D 9, 10 and 11 Support

3 comments - What do you think?  Posted by JeGX - 2010/07/21 at 12:18

Categories: GPU Tools, Microsoft DirectX, MSI Kombustor   Tags: , , , , , , , , , , , ,

DirectX

MSI Kombustor - Direct3D 11
Direct3D 11 in action with the new radial blur Post-FX


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[PROGRAMMING TIPS] Direct3D 10 to Direct3D 11: Transpose Your Matrices

7 comments - What do you think?  Posted by JeGX - 2010/06/22 at 16:27

Categories: Game Development, Microsoft DirectX, Tips   Tags: , , , , , , , , , , , ,

DirectX - Direct3D


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[GameDev] DxProf: Real Time Direct3D Profiling Tool

Be the first to comment - What do you think?  Posted by JeGX - 2010/06/17 at 12:04

Categories: Game Development, Microsoft DirectX   Tags: , , , , , ,

DxProf
DxProf tested with a DX11 app.


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DirectX 11: Microsoft GameFest 2010 Presentations Download Links

1 comment - What do you think?  Posted by JeGX - 2010/06/13 at 13:30

Categories: Game Development, Microsoft DirectX   Tags: , , , , , ,

Microsoft GameFest 2010


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