GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Posts Tagged ‘direct3d’


(Download) MSI Kombustor 2.1.2 BETA Released

5 comments - What do you think?  Posted by JeGX - 2011/09/02 at 15:34

Categories: GPU Tools, MSI Kombustor   Tags: , , , , , , ,

MSI Kombustor 2.1.2 BETA

Read more…


(Download) MSI Kombustor 2.1.1 Beta Available

Be the first to comment - What do you think?  Posted by JeGX - 2011/08/25 at 13:58

Categories: GPU Tools, MSI Kombustor   Tags: , , , , , , ,

MSI Kombustor 2.1.1 (Beta)

Read more…


(Tested) ASUS GeForce GTX 590 Dual-GPU Graphics Card Review (***Updated with HD6970 CF***)

3 comments - What do you think?  Posted by JeGX - at 11:15

Categories: Graphics Cards, Reviews   Tags: , , , , , , , , , ,

ASUS GeForce GTX 590 Dual-GPU Graphics Card

Read more…


Geeks3D Programming Links – August 03, 2011

3 comments - What do you think?  Posted by JeGX - 2011/08/03 at 20:07

Categories: Programming Links   Tags: , , , , ,

News, Geeks3D Links

Read more…


(Updated) 3D Graphics Pipeline Explained

2 comments - What do you think?  Posted by JeGX - 2011/07/04 at 12:29

Categories: Graphics Cards   Tags: , , , , , , , ,

3D Pipeline Stages


Read more…


Geeks3D Programming Links – July 01, 2011

7 comments - What do you think?  Posted by JeGX - 2011/07/01 at 20:23

Categories: Programming Links   Tags: , , , , , , , ,

News, Geeks3D Links

Read more…


FXAA 3 Version 8 Source Code Released

9 comments - What do you think?  Posted by JeGX - 2011/06/22 at 11:41

Categories: Game Development, Microsoft DirectX, OpenGL   Tags: , , , , ,

FXAA 3, Fast Approximate Anti-Aliasing

Read more…


(UPDATED) ASUS Eee PC 1215B Netbook Review (AMD Fusion Brazos APU, Radeon HD 6250)

9 comments - What do you think?  Posted by JeGX - 2011/06/09 at 22:11

Categories: Netbook, Test   Tags: , , , , , , , , , , , , , , , , , , , , , ,

ASUS EeePC 1215B Netbook

Read more…


FRAPS 3.4.3 Available

Be the first to comment - What do you think?  Posted by JeGX - 2011/05/13 at 18:14

Categories: GPU Tools   Tags: , , , , , ,

FRAPS


Read more…


OGRE 1.7.3 Released

Be the first to comment - What do you think?  Posted by JeGX - 2011/05/09 at 09:38

Categories: 3D Engines, Game Development, SDK   Tags: , , , , , ,


OGRE 3D rendering engine

Read more…


(Download) ApiTrace 1.0: OpenGL and Direct3D Trace Generator and Analyzer

5 comments - What do you think?  Posted by JeGX - 2011/04/28 at 14:33

Categories: Game Development, Microsoft DirectX, OpenGL, Programming   Tags: , , , , , , ,

ApiTrace 1.0: OpenGL and Direct3D Debugger


Read more…


AMD GPUPerfAPI 2.8: GPU Performance API for OpenGL, OpenCL and Direct3D

3 comments - What do you think?  Posted by JeGX - 2011/04/26 at 11:20

Categories: GPU, GPU Tools, SDK   Tags: , , , , , , , , , ,

AMD GPUPerfAPI


Read more…


(Download) MSI Kombustor 2.0.2

5 comments - What do you think?  Posted by JeGX - 2011/04/07 at 10:30

Categories: GPU Tools, MSI Kombustor   Tags: , , , , , , ,

MSI Kombustor


Read more…


GPAA: Geometric Post-process Anti-Aliasing

5 comments - What do you think?  Posted by JeGX - 2011/03/13 at 15:31

Categories: Game Development, Microsoft DirectX   Tags: , , , , , , , ,

GPAA - Geometric Post-process Anti-Aliasing


Read more…


Direct3D is now better than OpenGL Says John Carmack

16 comments - What do you think?  Posted by JeGX - 2011/03/11 at 15:26

Categories: Interviews, Microsoft DirectX, OpenGL   Tags: , , ,

John Carmack, id Software


Read more…

« Previous PageNext Page »