GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
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Simple Introduction to OpenGL 4 Shader Subroutines
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Lorenz Attractor (Butterfly Effect)
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Posts Tagged ‘direct3d 11’


3DMark11: OpenCL and DirectCompute Will Replace PhysX?

7 comments - What do you think?  Posted by JeGX - 2010/05/21 at 09:21

Categories: Benchmarks, GPU Computing, Microsoft DirectX   Tags: , , , , , , , ,

3DMark11


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NVIDIA GeForce GTX 480 and GTX 470 Hair and Island Direct3D 11 Tech Demos Available

7 comments - What do you think?  Posted by JeGX - 2010/05/08 at 11:41

Categories: Microsoft DirectX, tech demo   Tags: , , , , , , , , , ,

NVIDIA GeForce GTX 400 Hair rendering demo


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Stonegiant: DX11 Tech Demo With Tessellation Available

9 comments - What do you think?  Posted by JeGX - 2010/04/22 at 11:43

Categories: Microsoft DirectX, tech demo   Tags: , , , , , ,

Stonegiant: DX11 Tech Demo


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NeutronE Engine DX11 Tech-Demo

4 comments - What do you think?  Posted by JeGX - 2010/04/05 at 10:14

Categories: 3D Engines, Game Development, Microsoft DirectX, tech demo   Tags: , , , , , , ,

Neutrone Engine

Neutrone Engine


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DX11 DirectCompute Buddhabrot Demo

1 comment - What do you think?  Posted by JeGX - 2010/03/30 at 20:58

Categories: GPU Computing, Microsoft DirectX, Programming   Tags: , , , , , ,

Direct3D 11 Buddhabrot Demo


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NVIDIA GTX400 Tech-Demos Available

4 comments - What do you think?  Posted by JeGX - 2010/03/27 at 09:56

Categories: Microsoft DirectX, NVIDIA CUDA, NVIDIA PhysX, tech demo   Tags: , , , , , , , , , ,

Tech-demo: Supersonic Sled
Supersonic Sled


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Unigine Heaven 2.0 Benchmark Available With More Tessellation!

6 comments - What do you think?  Posted by JeGX - 2010/03/24 at 10:24

Categories: Benchmarks, Microsoft DirectX, OpenGL, tech demo   Tags: , , , , , ,

Unigine Heaven 2.0


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GeForce GTX 480 Direct3D 11 Tessellation Demos Details

2 comments - What do you think?  Posted by JeGX - 2010/03/17 at 16:04

Categories: Microsoft DirectX, tech demo   Tags: , , , , , , ,

GeForce GTX 480 Direct3D 11 Tessellation - hair rendering
Hair rendering with D3D11 tessellation


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Overview of the new Features of OpenGL 4.0

4 comments - What do you think?  Posted by JeGX - 2010/03/15 at 22:08

Categories: Game Development, OpenGL   Tags: , , , , , , , ,

OpenGL 4.0


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AMD Publishes 6 New Direct3D 10 and 11 Demos: Quick Test and New Details About Tessellation

6 comments - What do you think?  Posted by JeGX - 2010/02/11 at 12:55

Categories: Game Development, Microsoft DirectX, Test   Tags: , , , , , , , , , ,

HDAO demo


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[TEST] Hardware Tessellation on Radeon in OpenGL: Radeon HD 5000 Tessellators Details

8 comments - What do you think?  Posted by JeGX - 2010/02/10 at 10:57

Categories: Game Development, GeeXLab, GPU, OpenGL   Tags: , , , , , , ,

GPU Tessellation on Radeon


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DirectX SDK and Runtimes February 2010 Download

1 comment - What do you think?  Posted by JeGX - 2010/02/08 at 09:43

Categories: Game Development, Microsoft DirectX, SDK   Tags: , , , , ,

DirectX SDK


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HIS Radeon HD 5750 iCooler IV

Be the first to comment - What do you think?  Posted by JeGX - 2009/11/10 at 12:14

Categories: Graphics Cards   Tags: , , , , , ,

HIS Radeon HD 5750 iCooler IV


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ATI Radeon HD 5800 Tech Demos Available

Be the first to comment - What do you think?  Posted by JeGX - 2009/10/23 at 09:25

Categories: Graphics Cards, Microsoft DirectX, tech demo   Tags: , , , , , ,

ATI Radeon HD 5800 Tech Demo LadyBug
LadyBug tech demo

ATI Radeon HD 5800 Tech Demo Mecha
Mecha tech demo


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Direct3D 11 Will Also Run… in Software Mode Thanks to WARP!

6 comments - What do you think?  Posted by JeGX - 2008/11/27 at 12:05

Categories: Microsoft DirectX   Tags: , , , ,

DirectX 11


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