GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
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GLSL Hacker
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v0.7.0.0

Posts Tagged ‘direct3d 11’


AMD Leo DX11 Tech-Demo for Radeon HD 7900 Series Updated With Educational Mode

13 comments - What do you think?  Posted by JeGX - 2012/03/22 at 22:14

Categories: Microsoft DirectX, tech demo   Tags: , , , , , ,

AMD Leo Tech-Demo for Radeon HD 7900 Series Updated


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AMD Radeon HD 7900 Series Direct3D 11 Demo: Leo in Sneeze The Day

24 comments - What do you think?  Posted by JeGX - 2012/01/28 at 16:16

Categories: Microsoft DirectX, tech demo, Test   Tags: , , , , , , ,

AMD Radeon HD 7900 Series Direct3D 11 Demo: Leo in Sneeze The Day


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AMD MLAA Direct3D 11 Demo, Binary and Source Code Available

10 comments - What do you think?  Posted by JeGX - 2012/01/26 at 12:19

Categories: Game Development, Microsoft DirectX, tech demo   Tags: , , , , , , , , , , , , ,

AMD MLAA Direct3D11 Demo


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OpenGL 3.3 Sampler Objects: Control your Texture Units (Tutorial)

4 comments - What do you think?  Posted by JeGX - 2011/09/08 at 17:54

Categories: MSI Kombustor, OpenGL, Programming, Tutorial   Tags: , , , , , , , ,

Screenshot from MSI Kombustor
Sampler objects used in MSI Kombustor

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(Book Review) Practical Rendering and Computation with Direct3D 11

11 comments - What do you think?  Posted by JeGX - 2011/08/30 at 16:31

Categories: Books, Reviews   Tags: , , , , , , , , , ,

Practical Rendering and Computation with Direct3D 11

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Crysis 2 Direct3D 11 Effects Overview

13 comments - What do you think?  Posted by JeGX - 2011/06/28 at 15:05

Categories: Microsoft DirectX, Video Games   Tags: , , , , , , , ,



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3DMark11 1.0.2 Update Available

Be the first to comment - What do you think?  Posted by JeGX - 2011/06/07 at 13:25

Categories: Benchmarks, Microsoft DirectX   Tags: , , , , ,

3DMark11


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2011 Unreal Engine 3 Trailer: High-End Direct3D 11 Features

6 comments - What do you think?  Posted by JeGX - 2011/04/07 at 21:20

Categories: Game Development, Video Games   Tags: , , , ,




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NVIDIA Graphics SDK 11 Available, Direct3D 11 only

6 comments - What do you think?  Posted by JeGX - 2011/04/06 at 12:32

Categories: Game Development, Microsoft DirectX, SDK   Tags: , , , , , ,

NVIDIA SDK 11, SSAO demo
SSAO demo


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AMD HK-2207 v1.2 DX11 Tech-Demo

9 comments - What do you think?  Posted by JeGX - 2011/04/01 at 09:54

Categories: Microsoft DirectX, tech demo   Tags: , , , , , , , ,

AMD HK-2207 v1.2 DX11 Tech-Demo


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Unreal Engine 3: Official DX11 Samaritan Demo

8 comments - What do you think?  Posted by JeGX - 2011/03/09 at 10:11

Categories: Microsoft DirectX, tech demo, Video Games   Tags: , , , , , ,




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(Tested) Unigine Heaven 2.5 Released (Direct3D 11 / OpenGL 4)

14 comments - What do you think?  Posted by JeGX - 2011/03/04 at 15:22

Categories: Benchmarks, GPU Tools, Microsoft DirectX, OpenGL   Tags: , , , ,

Ungine Heaven 2.5


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Intel Ivy Bridge: A Tick with DX11 Support

5 comments - What do you think?  Posted by JeGX - 2011/01/10 at 20:23

Categories: Graphics Cards   Tags: , , , ,

Intel Roadmap 2010-2011


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Direct3D 11 Conservative Depth Output Details and Demo

5 comments - What do you think?  Posted by JeGX - 2010/12/20 at 10:28

Categories: Game Development, Microsoft DirectX   Tags: , , , , ,

Direct3D 11 Conservative Depth Output Details and Demo


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AMD HK2207 Direct3D 11 Tech-Demo for Radeon HD 6900

15 comments - What do you think?  Posted by JeGX - 2010/12/17 at 09:55

Categories: Microsoft DirectX, tech demo   Tags: , , , , , , , ,

AMD HK2207 Direct3D 11 Tech-Demo

AMD HK2207 Direct3D 11 Tech-Demo


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