Posts Tagged ‘direct3d 10’

Ticker Tape: Multi-Core 3D Particle System Demo

Intel Ticker Tape: Multi-Core 3D Particle System Demo


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3 comments - What do you think?  Posted by JeGX - March 11, 2010 at 10:29 pm

Categories: Game Development, tech demo   Tags: , , , , , , ,

AMD Publishes 6 New Direct3D 10 and 11 Demos: Quick Test and New Details About Tessellation

HDAO demo


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6 comments - What do you think?  Posted by JeGX - February 11, 2010 at 12:55 pm

Categories: Game Development, Microsoft DirectX, Test   Tags: , , , , , , , , , ,

Geeks3D Daily News Round-up (2009.01.06)

Geeks3D Daily 3D News

Black Ball Optical Illusion
Black Ball Optical Illusion

“All 3D news you missed today in a single post!”



Today: Shapeways, Ardor3D, Platinum Arts Sandbox, GeForce GTX 285, Galaxy GeForce GTX 260 55nm, Sapphire Radeon HD 4870 Toxic, NVIDIA GT215, Edge Detection with Direct3D 10, Shadow Mapping and GLSL.


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2 comments - What do you think?  Posted by JeGX - January 6, 2009 at 9:21 pm

Categories: Industry News   Tags: , , , , , , , , , , , , , ,

NVIDIA GPU Programming Guide Updated for GeForce 8/9

NVIDIA GPU Programming Guide


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1 comment - What do you think?  Posted by JeGX - at 10:57 am

Categories: Game Development, Microsoft DirectX, OpenGL, Programming   Tags: , , , ,

Free Online Book: “Programming Vertex, Geometry and Pixel Shaders”

Programming Vertex, Geometry and Pixel Shaders


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Be the first to comment - What do you think?  Posted by JeGX - December 30, 2008 at 5:56 pm

Categories: Game Development, Microsoft DirectX, Programming   Tags: , , , , , , , ,