GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Posts Tagged ‘device’


MSI Afterburner Arrives on Android Smartphones and Tablets

7 comments - What do you think?  Posted by JeGX - 2011/06/01 at 23:09

Categories: GPU Tools   Tags: , , , , , , , ,

MSI Afterburner on Android phone


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Edit OpenGL ES 2.0 Shaders on your Android Device

Be the first to comment - What do you think?  Posted by JeGX - 2011/01/19 at 16:26

Categories: OpenGL   Tags: , , , , , , ,

ShaderToy for Android


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[Gadget] EVGA EVBot Overclocking Device

Be the first to comment - What do you think?  Posted by JeGX - 2009/12/17 at 13:38

Categories: Gadgets, Overclocking   Tags: , , , , , ,

EVGA EVBot


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Zotac Nitro Overclocking Device

1 comment - What do you think?  Posted by JeGX - 2008/08/25 at 13:53

Categories: Graphics Cards, Overclocking   Tags: , , , , , ,

Zotac’s Nitro overclocking device is an external device that allows users to overclock the graphics card in real time without leaving the game or 3D application. The overclocking is done by simply pressing one of three keys located at the front of the device. The device will be able to overclock the GPU, memory and even the shader clock. Nitro device is connected to the PC via USB connection and allows overclocking of Zotac GeForce 7, 8, 9, and GTX 200 series cards.


[source]

Update (2008-09-15)