Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘demomaker’


(Demoscene) TokyoDemoFest 2014 Results

Be the first to comment - What do you think?  Posted by JeGX - 2014/03/24 at 14:33

Categories: Demoscene   Tags: , , ,

Demoscene - TokyoDemoFest 2014
Uranus Flowers, available for Windows, Linux and Raspberry Pi


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NVScene 2014 Invitation Demo

Be the first to comment - What do you think?  Posted by JeGX - 2014/02/11 at 10:29

Categories: Demoscene   Tags: , , , ,



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(Demoscene) Function 2013

Be the first to comment - What do you think?  Posted by JeGX - 2013/09/17 at 22:21

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(Demoscene) Function 2013

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(Demoscene) Revision 2013

Be the first to comment - What do you think?  Posted by JeGX - 2013/04/03 at 11:12

Categories: Demoscene   Tags: , , , , , ,

(Demoscene) Revision 2013


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Demoscene: Function, WeCan, and Geeks can dance Demoparties

7 comments - What do you think?  Posted by JeGX - 2012/10/03 at 13:36

Categories: Demoscene   Tags: , , , , , ,

Android demo - Beginning by Elude
Beginning by Elude (Android demo, WeCan 2012)

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(Demoscene) Assembly 2012 Results

2 comments - What do you think?  Posted by JeGX - 2012/08/05 at 19:30

Categories: Demoscene   Tags: , , , , , , , ,

Demoscene - Assembly 2012


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(Demoscene) Solskogen 2012 Results

Be the first to comment - What do you think?  Posted by JeGX - 2012/07/19 at 13:53

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Solskogen 2012, Last Stop, rank #1, newschool graphics
Last Stop: ranked #1 in newschool graphics compo

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(Demoscene) April 2011: A Great Month for Demomakers (Revision 2011, TG11)

6 comments - What do you think?  Posted by JeGX - 2011/04/27 at 11:58

Categories: Demoscene, Digital Art   Tags: , , , , , ,

Demoscene - April 2011


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(Demoscene) 3D Dead Deer 2.1 Demotool

Be the first to comment - What do you think?  Posted by JeGX - 2011/04/08 at 14:35

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3D Dead Deer 2.1


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[GPU Tool] ShaderToyMark 0.2.0 Demomakers’ Benchmark Available with Better SLI and CrossFire Support

42 comments - What do you think?  Posted by JeGX - 2010/12/10 at 15:53

Categories: Benchmarks, GPU Tools, OpenGL, ShaderToyMark   Tags: , , , , , , , ,

ShaderToyMark - Pixel shader benchmark - GeeXLab

OpenGL logo


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Demoscene Documentary Series: Episodes 1 to 6 Available

Be the first to comment - What do you think?  Posted by JeGX - 2010/10/26 at 13:50

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Episode 1: Early 1990 era – Moving from cracking to demos


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[Demoscene] Qoob: a Modeller for Demomakers

7 comments - What do you think?  Posted by JeGX - 2010/10/08 at 12:00

Categories: 3D, Demoscene, Modeling   Tags: , , , ,

Qoob, Demoscene Modeller


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[Demoscene] Demoscene.fr Launched

2 comments - What do you think?  Posted by JeGX - 2010/10/04 at 11:20

Categories: Demoscene   Tags: , , ,




Intro officielle par FRequency

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[GPU Tool] ShaderToyMark: Extreme Pixel Shader Benchmark

42 comments - What do you think?  Posted by JeGX - 2010/09/03 at 14:57

Categories: Demoscene, GeeXLab, ShaderToyMark   Tags: , , , , , , , ,

ShaderToyMark


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Demoscene Marvels: The Best Demos Over the Past 18 Years

1 comment - What do you think?  Posted by JeGX - 2009/09/29 at 14:17

Categories: Demoscene   Tags: , ,




Hardwired (1991)



Crush (2009)

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