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Posts Tagged ‘demo’


(Demoscene) Solskogen 2012 Results

Be the first to comment - What do you think?  Posted by JeGX - 2012/07/19 at 13:53

Categories: Demoscene   Tags: , , , , , ,

Solskogen 2012, Last Stop, rank #1, newschool graphics
Last Stop: ranked #1 in newschool graphics compo

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Phone-Wire Anti-Aliasing (DX10 Demo)

6 comments - What do you think?  Posted by JeGX - 2012/06/26 at 12:41

Categories: Game Development   Tags: , , , , , , , ,

Phone-Wire AntiAliasing (DX10 Demo)
Phone-Wire AA enabled (no MSAA)


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Demoscene: Stream 2012 Prods

Be the first to comment - What do you think?  Posted by JeGX - 2012/05/23 at 20:58

Categories: Demoscene, Digital Art   Tags: , , , ,

Demoscene: Stream 2012 Productions


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NVIDIA GTX 680 OpenGL Bindless Textures Demo

14 comments - What do you think?  Posted by JeGX - 2012/05/11 at 11:24

Categories: GeeXLab, OpenGL   Tags: , , , , , , , , , , , ,

NVIDIA Bindless texture demo, GeeXLab

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Demoscene: Revision 2012 Prods!

1 comment - What do you think?  Posted by JeGX - 2012/04/09 at 11:31

Categories: Demoscene   Tags: , , , , , , , ,

Demoscene: Revision 2012 Prods


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OpenGL 4.2 Atomic Counter Demo: Rendering Order of Fragments

12 comments - What do you think?  Posted by JeGX - 2012/03/09 at 17:26

Categories: GeeXLab, OpenGL, Tutorial   Tags: , , , , , , , ,

OpenGL 4.2 Atomic Counter Demo, GeeXLab

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OpenCL Rigid Body Simulation Test

11 comments - What do you think?  Posted by JeGX - 2012/01/31 at 17:14

Categories: OpenCL   Tags: , , , ,

OpenCL Rigid Body Simulation Test, Radeon HD 6970
The rigid body simulation on a Radeon HD 6970


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AMD MLAA Direct3D 11 Demo, Binary and Source Code Available

10 comments - What do you think?  Posted by JeGX - 2012/01/26 at 12:19

Categories: Game Development, Microsoft DirectX, tech demo   Tags: , , , , , , , , , , , , ,

AMD MLAA Direct3D11 Demo


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(Shader Library) Electrocardiogram Effect (GLSL)

Be the first to comment - What do you think?  Posted by JeGX - 2011/12/23 at 17:47

Categories: GeeXLab, Programming, Shader Library   Tags: , , , , , , ,

(Shader Library) Electrocardiogram Effect (GLSL)


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Simple Introduction to Geometry Shaders in GLSL (Part 2)

5 comments - What do you think?  Posted by JeGX - 2011/11/17 at 17:58

Categories: GeeXLab, OpenGL, Tutorial   Tags: , , , , , , ,

Firenze...

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Demoscene: Source Code of some Excess Demos Released

Be the first to comment - What do you think?  Posted by JeGX - at 12:12

Categories: Demoscene   Tags: , , , , ,

scyphozoa by Excess


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Demoscene: cortex sous-vide and Wishful Seedling Prods

2 comments - What do you think?  Posted by JeGX - 2011/11/09 at 13:06

Categories: Demoscene, Digital Art   Tags: , , , , , ,

Demoscene, cortex sous-vide by excess
cortex sous-vide by excess


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How to Make a Simple Tunnel Effect

4 comments - What do you think?  Posted by JeGX - 2011/11/07 at 18:06

Categories: GeeXLab, OpenGL, Programming, Tutorial   Tags: , , , , ,

GeeXLab, Tunnel effect with GLSL


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Back to the Roots: Making of Second Reality by Future Crew

2 comments - What do you think?  Posted by JeGX - 2011/10/26 at 10:47

Categories: Demoscene   Tags: , , , ,




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Unigine Valley Demo Preview

4 comments - What do you think?  Posted by JeGX - 2011/10/11 at 12:03

Categories: tech demo   Tags: , ,



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