Posts Tagged ‘demo’


OpenGL 4.3 Compute Shaders Quick Test on AMD Radeon (Linux and Windows)

1 comment - What do you think?  Posted by JeGX - 2013/07/24 at 12:03

Categories: GLSL Hacker, Linux, OpenGL, Test   Tags: , , , , , , , , , ,

OpenGL 4.3 compute shader test with GLSL Hacker, Linux

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Shadertoy To GLSL Hacker Demos (July 16, 2013)

2 comments - What do you think?  Posted by JeGX - 2013/07/16 at 11:20

Categories: GLSL Hacker   Tags: , , , , , , ,

Shadertoy demo ported to GLSL Hacker
the inversion machine


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Circle, Disc and Fake Sphere in GLSL (Shader Library)

2 comments - What do you think?  Posted by JeGX - 2013/07/05 at 11:51

Categories: GLSL Hacker, OpenGL, Programming, Shader Library   Tags: , , , , , , , , , ,

GLSL Hacker - GLSL program to draw a circle

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Shadertoy To GLSL Hacker Demos (June 14, 2013)

Be the first to comment - What do you think?  Posted by JeGX - 2013/06/14 at 16:54

Categories: GLSL Hacker, OpenGL, Programming   Tags: , , , , , , ,

Shadertoy demo ported to GLSL Hacker
voronoi distances

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Building Worlds With Distance Functions in GLSL (Raymarching)

4 comments - What do you think?  Posted by JeGX - 2013/05/24 at 15:19

Categories: GLSL Hacker, OpenGL, Programming, Shader Library, Tutorial   Tags: , , , , , , , ,

Building Worlds With Distance Functions in GLSL, GLSL Hacker

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AMD TressFX DX11 Code Sample Published

6 comments - What do you think?  Posted by JeGX - 2013/05/23 at 07:39

Categories: Game Development, Microsoft DirectX   Tags: , , , , , , , , , ,

AMD TressFX SDK demo, DX11

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Shadertoy To GLSL Hacker Demos (May 17, 2013)

Be the first to comment - What do you think?  Posted by JeGX - 2013/05/17 at 17:06

Categories: GLSL Hacker, OpenGL   Tags: , , , , ,

Shadertoy demo ported to GLSL Hacker
cells

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OpenGL Interpolation Qualifiers (GLSL)

5 comments - What do you think?  Posted by JeGX - 2013/05/14 at 17:39

Categories: GLSL Hacker, OpenGL   Tags: , , , , , , , , ,

GLSL Hacker - OpenGL interpolation qualifiers


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(Demoscene) Revision 2013

Be the first to comment - What do you think?  Posted by JeGX - 2013/04/03 at 11:12

Categories: Demoscene   Tags: , , , , , ,

(Demoscene) Revision 2013


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(GDC 2013) Activision Real-time Animated Character Demo Video

2 comments - What do you think?  Posted by JeGX - 2013/03/29 at 18:44

Categories: Game Development, tech demo   Tags: , , , , ,



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(GDC 2013) PhysX APEX Turbulence Demo in CryEngine

Be the first to comment - What do you think?  Posted by JeGX - 2013/03/28 at 11:56

Categories: NVIDIA PhysX   Tags: , , , , , ,



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(Demoscene) Artifacts (TDF 2013)

2 comments - What do you think?  Posted by JeGX - 2013/02/11 at 10:22

Categories: Demoscene, OpenCL, OpenGL   Tags: , , , , ,

Tokyo Demo Fest 2013 - Artifacts


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The Evolution Of Real Time PC Graphics

4 comments - What do you think?  Posted by JeGX - 2013/02/08 at 10:15

Categories: tech demo   Tags: , , , , ,



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Voxel Cone Tracing Global Illumination in OpenGL 4.3

14 comments - What do you think?  Posted by JeGX - 2012/12/14 at 15:54

Categories: OpenGL, tech demo   Tags: , , , , ,

Voxel Cone Tracing Global Illumination in OpenGL 4.3


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WebGL: Pixelate Yourself with the Webcam

Be the first to comment - What do you think?  Posted by JeGX - 2012/11/28 at 21:13

Categories: WebGL   Tags: , , , ,

WebGL: Pixelate Yourself with the Webcam


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