FurMark, GPU stress test
FurMark 1.14.0
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
GPU Shark
GPU Shark 0.9.0
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Vertex Shader (GLSL)

Posts Tagged ‘decompression’

WinZip 16.5 Will Support OpenCL for Ultra Fast Compression and Decompression

11 comments - What do you think?  Posted by JeGX - 2011/12/17 at 19:13

Categories: OpenCL, Utilities   Tags: , , , , , ,


Read more…