FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘debugger’


NVIDIA PhysX Visual Debugger 2.0.6 Available

1 comment - What do you think?  Posted by JeGX - 2010/08/16 at 08:35

Categories: Game Development, GeeXLab, NVIDIA PhysX   Tags: , , , , , ,

NVIDIA PhysX

NVIDIA PhysX Visual Debugger and GeeXLab
NVIDIA PhysX Visual Debugger and GeeXLab


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Debug Your GLSL Shaders With glslDevil

4 comments - What do you think?  Posted by JeGX - 2009/11/24 at 18:08

Categories: Game Development, OpenGL, Programming, Utilities   Tags: , , , , , , ,

glslDevil  - OpenGL GLSL Debugger

glslDevil  - GeeXLab debug


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