FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘DCC’


PhysX Plugins for 3D Studio MAX and Maya Available

2 comments - What do you think?  Posted by JeGX - 2008/12/07 at 13:56

Categories: NVIDIA PhysX   Tags: , , , , ,

PhysX Plugin for MAX


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AMD FirePro V8700 and FirePro V3750

Be the first to comment - What do you think?  Posted by JeGX - 2008/09/12 at 09:55

Categories: Graphics Cards   Tags: , , , , , , , , , , ,

ATI/AMD introduced two new workstation graphics cards: the FirePro V8700 (the most powerful) and the FirePro V3750. These cards are targeted for Computer Aided Design (CAD) and Digital Content Creation (DCC) professionals.

FirePro V8700 Main Features:
- GPU: RV770 based
- Shader Processors: 800
- Memory: 1Gb GDDR5
- DirectX 10.1 and OpenGL 2.1

FirePro V3750 Main Features:
- GPU: RV730 based
- Shader Processors: 320
- Memory: 256Mb GDDR3
- DirectX 10.1 and OpenGL 2.1


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