Posts Tagged ‘cross-platform’

OpenAL Summer 2009 Update!

OpenAL


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Be the first to comment - What do you think?  Posted by JeGX - July 9, 2009 at 2:17 pm

Categories: Game Development, Industry News, SDK   Tags: , , , , ,

DirectX 11 Will not be a rival to PhysX

Roy Taylor, NVIDIA’s Vice President of Content Relations, said that the Compute Shader of DirectX 11 would not be a competitor to NVIDIA’s PhysX. His main argument is based on the fact that most current developments are multi-platform titles and only PhysX is ready for cross-platform programming. PhysX is available on Playstation 3, XBox 360, PC, Wii and Linux.


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2 comments - What do you think?  Posted by JeGX - August 25, 2008 at 6:33 pm

Categories: Game Development, NVIDIA PhysX   Tags: , , , , , , ,