GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Posts Tagged ‘crash’


Amazing Soft-Body Physics in CryEngine 3

10 comments - What do you think?  Posted by JeGX - 2012/05/29 at 11:30

Categories: Game Development   Tags: , , , , ,




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[UPDATE] AMD Catalyst and FurMark: the Return of BSoD!

5 comments - What do you think?  Posted by JeGX - 2010/11/30 at 17:42

Categories: Catalyst, FurMark   Tags: , , , , ,

FRAPS 3.2.4
A nice BSoD (blue screen of death) under Win7 64-bit + Catalyst 10.10e + FurMark/etqw


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NVIDIA Explains Julia4D OpenCL Crash with GPU Caps Viewer

6 comments - What do you think?  Posted by JeGX - 2010/11/02 at 18:41

Categories: GPU Caps Viewer, OpenCL   Tags: , , , , ,

Julia4D OpenCL demo in GPU Caps Viewer


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