Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘cpu’


(Test) OpenCL Support Gets Better and Better

16 comments - What do you think?  Posted by JeGX - 2011/02/16 at 12:29

Categories: GPU Caps Viewer, OpenCL, Test   Tags: , , , , , , , , ,

OpenCL logo

GPU Caps Viewer + NVIDIA OpenCL + Intel OpenCL + AMD OpenCL
High resolution picture available HERE


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[Tool] AMD System Monitor 0.91 for CPU, GPU and APU

4 comments - What do you think?  Posted by JeGX - 2011/01/15 at 18:04

Categories: GPU Tools, System Utilities   Tags: , , , , , ,

AMD System Monitor on an Intel CPU and Radeon HD 6970
AMD System Monitor on an Intel CPU + AMD GPU (SAPPHIRE HD 6970)


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Intel Multi-Core CPU Tech-Demos (DX11 and DX9) With Source Code

6 comments - What do you think?  Posted by JeGX - 2011/01/05 at 10:25

Categories: Microsoft DirectX, Programming, tech demo   Tags: , , , , , , , , , ,

Intel DX11 Colony demo
Intel DX11 colony demo


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Intel Sandy Bridge Processors (CPU+GPU) Launched

8 comments - What do you think?  Posted by JeGX - 2011/01/03 at 17:45

Categories: GPU, Hardware   Tags: , , , , , , , ,

Intel Sandy Bridge i7-2600

Intel Sandy Bridge i7-2600


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[Demoscene] fr-063: Magellan, A Demo For Multi-Core CPUs!

14 comments - What do you think?  Posted by JeGX - 2010/12/29 at 12:58

Categories: Demoscene   Tags: , , , , , , ,

fr-063: Magellan, TUM 2010


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[OpenCL] ATI Stream SDK v2.3 and Image Convolution Optimization Techniques

6 comments - What do you think?  Posted by JeGX - 2010/12/13 at 21:25

Categories: OpenCL, SDK   Tags: , , , , , , ,

OpenCL logo


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How to Select the Right PSU (Power Supply Unit)

Be the first to comment - What do you think?  Posted by JeGX - 2010/10/22 at 12:56

Categories: Hardware, HowTo, PSU   Tags: , , , , , , , ,

Corsair AX1200 PSU
Corsair’s AX1200 PSU, tested HERE.


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[Tool] Open Hardware Monitor 0.2.1

1 comment - What do you think?  Posted by JeGX - 2010/10/05 at 12:04

Categories: GPU Tools, System Utilities   Tags: , , , , , ,

Open Hardware Monitor 0.2.1


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PhysX SDK 2.8.4: Optimized CPU Cloth Simulation

9 comments - What do you think?  Posted by JeGX - 2010/09/22 at 19:47

Categories: NVIDIA PhysX   Tags: , , , , ,

NVIDIA PhysX 2.8.4 cloth CPU demo
NVIDIA PhysX 2.8.4: CPU PhysX cloth demo


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[GPU Tool] FluidMark 1.2.2 Updated With PhysX SDK 2.8.4.4

8 comments - What do you think?  Posted by JeGX - 2010/09/21 at 12:06

Categories: FluidMark, GPU Tools, NVIDIA PhysX   Tags: , , , , , , ,

PhysX FluidMark 1.2.2


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[Test] Simple x87 vs SSE2 Performance Test With Matrix Multiplication

22 comments - What do you think?  Posted by JeGX - 2010/07/11 at 12:55

Categories: Game Development, NVIDIA PhysX, Test   Tags: , , , , , ,

SSE/SSE2 instruction set


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Why Larrabee Stumbled

4 comments - What do you think?  Posted by Dr. Goulu - 2010/06/13 at 15:10

Categories: GPU   Tags: , , ,

the only Larrabee GPUs that you might ever see...


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[PhysX FluidMark] How to Get your Multi-core CPU Busy at 100% ?

3 comments - What do you think?  Posted by JeGX - 2010/05/26 at 13:43

Categories: FluidMark, GPU Computing, NVIDIA PhysX   Tags: , , , , , , , ,

Core i7 and 100% CPU usage
Core i7 with all cores busy at 100% with PhysX FluidMark


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[GPU Tool] PhysX FluidMark 1.2.0 Available with Multi-Core CPU Support

29 comments - What do you think?  Posted by JeGX - 2010/05/21 at 15:37

Categories: FluidMark, NVIDIA PhysX   Tags: , , , , , , , ,

FluidMark 1.2.0 with multi-core CPU PhysX support


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An OpenCL Version of PhysX Soon Available?

11 comments - What do you think?  Posted by JeGX - 2010/04/28 at 18:19

Categories: GPU Computing, NVIDIA PhysX, OpenCL   Tags: , , , , ,

NVIDIA PhysX

OpenCL


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