Building Worlds With Distance Functions in GLSL (Raymarching)
Distance functions
Raymarching (GLSL)
Shadertoy To GLSL Hacker Demos
Shadertoy to
GLSL Hacker demos
Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 

Posts Tagged ‘console’


PC Game Sales will Overtake Console Sales During 2014

7 comments - What do you think?  Posted by JeGX - 2011/09/27 at 06:22

Categories: Video Games   Tags: , , ,

PC gaming sofware sales growing fast


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PC Version of Crysis 2 is a Console Port and Nothing More

13 comments - What do you think?  Posted by JeGX - 2011/03/24 at 13:50

Categories: Video Games   Tags: , , , , ,

PC Version of Crysis 2 is a Console Port and Nothing More


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Low Level GPU Programming: the Future of Game Development on PC?

25 comments - What do you think?  Posted by JeGX - 2011/03/17 at 11:29

Categories: Game Development   Tags: , , , , , , , , ,

Crysis


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CryEngine 3 VS CryEngine 2

3 comments - What do you think?  Posted by JeGX - 2009/06/17 at 19:25

Categories: Video Games   Tags: , , , , ,




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3D Graphics Programming with Intel’s Larrabee

1 comment - What do you think?  Posted by JeGX - 2008/08/06 at 09:52

Categories: Hardware, Microsoft DirectX, OpenGL, Programming   Tags: , , , , , , , , ,


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Carmack On Consoles Interview

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/05 at 09:21

Categories: Interviews, Video Games   Tags: , ,




[via]


Shark 3D v5.3

Be the first to comment - What do you think?  Posted by JeGX - 2008/07/31 at 19:22

Categories: Programming, Video Games   Tags: , , , , , ,

Shark 3D


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NVIDIA Roy Taylor Interview

Be the first to comment - What do you think?  Posted by JeGX - 2008/06/11 at 14:51

Categories: Interviews, Video Games   Tags: , , , ,

NVIDIA boss Roy Taylor talks about PC Gaming and says that consoles don’t threaten PC gaming.

Read the full interview HERE

The console is now a baseline. If you look at Gears of War or Assassin’s Creed, they came out on console and they were great experiences – but the PC versions had additional aspects to them that also made them attractive, whether you owned the console version or not. The PC version was better. That’s something that people need to get their heads around – the console is a baseline, the PC is going to be an improved version. That’s an exciting future, and that’s why I don’t see anything threatening about console at all.