Building Worlds With Distance Functions in GLSL (Raymarching)
Distance functions
Raymarching (GLSL)
Shadertoy To GLSL Hacker Demos
Shadertoy to
GLSL Hacker demos
Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 

Posts Tagged ‘computing’


NVIDIA Tesla Kepler Family Product Overview

8 comments - What do you think?  Posted by JeGX - 2012/11/13 at 10:05

Categories: GPU Computing, Graphics Cards   Tags: , , , , , , ,

NVIDIA Tesla GPUs overview


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AMD FirePro S10000: Dual-GPU Server Graphics Card

7 comments - What do you think?  Posted by JeGX - 2012/11/12 at 15:37

Categories: GPU Computing, Graphics Cards   Tags: , , , , ,

AMD FirePro S10000


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OpenACC: a new Standard for Parallel Computing

11 comments - What do you think?  Posted by JeGX - 2011/11/17 at 16:40

Categories: GPU Computing   Tags: , , , , , , , , ,

OpenACC


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OpenCL 1.2 Specifications Released

1 comment - What do you think?  Posted by JeGX - 2011/11/16 at 11:14

Categories: OpenCL   Tags: , , , ,

OpenCL logo

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Cloud Computing: Wolfenstein Ray Traced on a Laptop

3 comments - What do you think?  Posted by JeGX - 2010/09/16 at 11:04

Categories: tech demo, Technologies   Tags: , , , , ,




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