Building Worlds With Distance Functions in GLSL (Raymarching)
Distance functions
Raymarching (GLSL)
Shadertoy To GLSL Hacker Demos
Shadertoy to
GLSL Hacker demos
Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 

Posts Tagged ‘computer vision’


Visual Object Recognition with PlayStation 3 and a NVIDIA 16-GPU Monster Supercomputer

4 comments - What do you think?  Posted by JeGX - 2009/12/09 at 12:33

Categories: GPU Computing, Graphics Cards, NVIDIA CUDA, Python   Tags: , , , , , , , , , ,

Supercomputer made of 16 GPUs at DiCarlo Lab
16 GPUs Supercomputer

PlayStation 3 cluster at DiCarlo Lab
PlayStation 3 cluster


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