FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘computemark’


[GPU Computing TEST] ComputeMark 2.1: GTX 480 vs HD 5870

10 comments - What do you think?  Posted by JeGX - 2010/06/06 at 14:50

Categories: Benchmarks, GPU Computing, Microsoft DirectX, Test   Tags: , , , , ,

ComputeMark 2.1 - GTX 480
ComputeMark 2.1 – GTX 480 – 1024×600 – normal mode

ComputeMark 2.1 - Julia 4D
ComputeMark 2.1 – Julia4D


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[DirectCompute] ComputeMark 1.3 Available and GTX 470 and HD 5870 Scores

23 comments - What do you think?  Posted by JeGX - 2010/05/10 at 12:49

Categories: Benchmarks, GPU Computing, Microsoft DirectX   Tags: , , , , , , ,

ComputeMark - DX11 DirectCompute benchmark


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ComputeMark: DX11 DirectCompute Fluid Simulation Benchmark

10 comments - What do you think?  Posted by JeGX - 2010/04/11 at 20:20

Categories: Benchmarks, GPU Computing, GPU Tools, Microsoft DirectX   Tags: , , , , , , ,

ComputeMark - DX11 DirectCompute Benchmark


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