FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘compression’


OpenGL 4.3 and OpenGL ES 3.0: Adaptive Scalable Texture Compression Extension (ASTC)

2 comments - What do you think?  Posted by JeGX - 2012/08/06 at 16:48

Categories: OpenGL   Tags: , , , ,

OpenGL 4.3, ASTC texture compression


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WinZip 16.5 Will Support OpenCL for Ultra Fast Compression and Decompression

11 comments - What do you think?  Posted by JeGX - 2011/12/17 at 19:13

Categories: OpenCL, Utilities   Tags: , , , , , ,

AMD APP


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OpenCTM 1.0.2: Compressed 3D Meshes SDK Available

5 comments - What do you think?  Posted by JeGX - 2009/12/15 at 14:34

Categories: SDK   Tags: , , ,

OpenCTM 3D Viewer


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OpenCTM: Open File Format for Compressed 3D Meshes

5 comments - What do you think?  Posted by JeGX - 2009/09/01 at 15:40

Categories: SDK   Tags: , , , ,

OpenCTM


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