ASUS N550JK Notebook PC Review (with GeForce GTX 850M)
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GIGABYTE BRIX GTX 760 Compact Gaming PC Kit Review (GB-BXi5G-760)
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FurMark, GPU stress test
FurMark 1.14.1
 
GPU Caps Viewer
GPU Caps Viewer 1.21.1
 
GPU Shark
GPU Shark 0.9.1
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders

Posts Tagged ‘collision’


(TIPS) What is PhysX GRB?

5 comments - What do you think?  Posted by JeGX - 2011/03/09 at 19:24

Categories: NVIDIA PhysX, Tips   Tags: , , , , , ,

GeeXLab - PhysX collision demo
Prototype of a PhysX collision demo developed with GeeXLab


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SIGGRAPH 2010: Bullet Physics Engine and Collision Detection on GPU

3 comments - What do you think?  Posted by JeGX - 2010/08/05 at 11:24

Categories: Game Development, Technologies   Tags: , , , ,

Bullet Physics Engine and Collision Detection


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NVIDIA Fermi: PhysX Destruction Demo from GPU Technology Conference

2 comments - What do you think?  Posted by JeGX - 2009/10/03 at 20:25

Categories: GPU, NVIDIA PhysX   Tags: , , , , ,




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