Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘cloud’


Project Photofly 2.0: Create 3D Models from Photographs using the Web

3 comments - What do you think?  Posted by JeGX - 2011/07/04 at 12:46

Categories: 3D, Modeling   Tags: , , , ,




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Cloud Computing: Wolfenstein Ray Traced on a Laptop

3 comments - What do you think?  Posted by JeGX - 2010/09/16 at 11:04

Categories: tech demo, Technologies   Tags: , , , , ,




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