FurMark, GPU stress test
FurMark 1.13.0
 
GPU Caps Viewer
GPU Caps Viewer 1.20.1
 
GPU Shark
GPU Shark 0.8.0
 
GpuTest 0.7.0 cross platform OpenGL benchmark
GpuTest 0.7.0
OpenGL benchmark
(Shader Library) Fish Eye, Dome and Barrel Distortion GLSL Post Processing Filters
Shader Library
GLSL FishEye Shaders
MadShaders 0.3.0 - Best GLSL pixel shaders over the web
MadShaders 0.3.0
Win/OS X/Linux

Posts Tagged ‘causticGL’


OpenRL: Open Ray Tracing Language

4 comments - What do you think?  Posted by JeGX - 2010/02/19 at 10:27

Categories: GPU Computing, OpenCL, OpenGL, SDK   Tags: , , , , , , ,

OpenRL SDK

OpenRL exemple


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Real Time Ray Tracing at 5 FPS with CausticRT Raytracing System

12 comments - What do you think?  Posted by JeGX - 2009/04/20 at 13:27

Categories: Hardware, OpenGL, Technologies   Tags: , , , , , , ,




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CausticOne + CausticGL = Real Time Ray Tracing

5 comments - What do you think?  Posted by JeGX - 2009/03/17 at 13:46

Categories: GPU, Hardware, OpenGL, Programming   Tags: , , , , ,

CausticRT Platform

Audi R8: CausticRT Platform
Audi R8: raytracing accelerated by CausticRT


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