“la la la, a cross-platform image library utilizing a
simple syntax to load, save, convert, manipulate, filter and display
a variety of images with ease, la la la”
||As I promised in this post here is a tutorial about DevIL. This tutorial shows one way to load an image file and use it as a texture in OpenGL. We’ll use DevIL 1.7.5.|
Here is a pack of tutorials to help programmers start out in game programming. These tutorials use C++ and SDL.
Link: game programming tutorials.
Bjarne Stroustrup, the creative force behind one of the most widely used and successful programming languages — C++ — is featured in an in-depth 8 page interview where he reveals everything programmers and software engineers should know about C++; its history, what it was intended to do, where it is at now, and of course what all good code-writers should think about when using the language he created.
Read the interview HERE.