Building Worlds With Distance Functions in GLSL (Raymarching)
Distance functions
Raymarching (GLSL)
Shadertoy To GLSL Hacker Demos
Shadertoy to
GLSL Hacker demos
Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 

Posts Tagged ‘c++’


20th International Obfuscated C Code Contest Results

1 comment - What do you think?  Posted by JeGX - 2012/04/18 at 13:49

Categories: Programming   Tags: , , , ,

International Obfuscated C Code Contest - Text raytracing
Text raytracer (source code)

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SourceLair: Online IDE for Programming in C, C++, Java, Python, Lua, PHP and more…

Be the first to comment - What do you think?  Posted by JeGX - 2012/04/16 at 18:10

Categories: Programming   Tags: , , , , , , , ,

FurMark logo


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LibGizmo: C++ Lib to Manipulate Transformation Matrices

4 comments - What do you think?  Posted by JeGX - 2012/01/13 at 18:34

Categories: OpenGL, Programming   Tags: , , , , , , ,

LibGizmo
Scale and Move operations


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Geeks3D Programming Links – December 06, 2011

5 comments - What do you think?  Posted by JeGX - 2011/12/06 at 22:06

Categories: Programming Links   Tags: , , , , , , , , ,

News, Geeks3D Links

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Geeks3D Programming Links – November 18, 2011

2 comments - What do you think?  Posted by JeGX - 2011/11/18 at 18:53

Categories: Programming Links   Tags: , , , , , ,

News, Geeks3D Links

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OpenACC: a new Standard for Parallel Computing

11 comments - What do you think?  Posted by JeGX - 2011/11/17 at 16:40

Categories: GPU Computing   Tags: , , , , , , , , ,

OpenACC


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Sizes of types in 64-bit C/C++ Programming

3 comments - What do you think?  Posted by JeGX - 2011/10/22 at 15:01

Categories: Programming   Tags: , , , ,

64-bit C/C++ programming


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Geeks3D Programming Links – July 08, 2011

3 comments - What do you think?  Posted by JeGX - 2011/07/08 at 18:43

Categories: Programming Links   Tags: , , , , , , , , ,

News, Geeks3D Links

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(Guest Post) NeoAxis Engine Overview

1 comment - What do you think?  Posted by JeGX - 2011/06/27 at 23:14

Categories: 3D Engines, Game Development, Guest Posts   Tags: , , , ,

NeoAxis Engine demo

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Geeks3D Programming Links – June 22, 2011

2 comments - What do you think?  Posted by JeGX - 2011/06/22 at 20:23

Categories: Programming Links   Tags: , , , , , , , ,

News, Geeks3D Links

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How to Create a 1k Mandelbrot Demo in OpenGL / C++ with Source Code

3 comments - What do you think?  Posted by JeGX - 2011/02/14 at 22:48

Categories: Demoscene, OpenGL, Programming   Tags: , , , , , ,

Mandelbrot 1k Demo in OpenGL


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CEGUI (Crazy Eddie’s GUI System) 0.7.4 Released

Be the first to comment - What do you think?  Posted by JeGX - 2010/10/12 at 22:15

Categories: Game Development, SDK   Tags: , , , , , , , , ,

CEGUI


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Mandelbulber 0.60: Multi-core CPU Fractal Generator

4 comments - What do you think?  Posted by Dr. Goulu - 2010/05/31 at 10:22

Categories: 3D   Tags: , , , , ,




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[3D Model Loader] Assimp 1.1.700 Available

1 comment - What do you think?  Posted by JeGX - 2010/04/28 at 15:09

Categories: 3D, Game Development, GeeXLab, Modeling, SDK   Tags: , , , , , ,

GeeXLab - Assimp loader
A DirectX .X 3D object loaded in GeeXLab with Assimp


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ZoomGPU SDK 1.3.0

5 comments - What do you think?  Posted by JeGX - 2009/12/18 at 16:58

Categories: GPU, OpenCL, OpenGL, SDK   Tags: , , , , , ,

ZoomGPU SDK


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