FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘broken’


[Tested] AMD Catalyst 11.1a: OpenGL Tessellation Support is Slightly… Broken

13 comments - What do you think?  Posted by JeGX - 2011/01/19 at 13:27

Categories: Catalyst, OpenGL, TessMark, Test   Tags: , , , , , , , , ,

AMD Catalyst 11.1a hotfix + Unigine Heaven OpenGL tessellation
AMD Catalyst 11.1a hotfix + Unigine Heaven OpenGL tessellation + SAPPHIRE HD 6970


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