FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘boost’


(Test) AMD Catalyst 8.921.2 RC11 for Radeon HD 7900, Big Performance Boost in OpenGL Tessellation (*** Updated ***)

10 comments - What do you think?  Posted by JeGX - 2012/01/23 at 16:27

Categories: Catalyst, OpenGL, TessMark, Test   Tags: , , , , , , , , , , ,

TessMark, OpenGL Tessellation Benchmark

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(Test) Incredible Performance Boost in OpenGL Tessellation With Recent Catalyst Drivers

14 comments - What do you think?  Posted by JeGX - 2011/06/17 at 00:10

Categories: Catalyst, Graphics Cards, TessMark, Test   Tags: , , , , , , , , , ,

TessMark - OpenGL tessellation

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Boost 1.36 Released

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/17 at 22:47

Categories: Game Development, Programming   Tags: , , , , , ,

The new version of Boost is available. Boost is set of C++ librairies that extend the functionality of C++. Boost can be used with both open and closed source projects.


Links:
- Boost homepage
- Boost C++ Libraries
- Boost 1.36.0 Changelog