Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘augmented reality’


Layar3D OpenGL Augmented Reality Engine Demo

1 comment - What do you think?  Posted by JeGX - 2009/09/23 at 10:54

Categories: Industry News, OpenGL   Tags: , , , ,




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Real Time 3D Projection On Volume

Be the first to comment - What do you think?  Posted by JeGX - 2009/04/24 at 12:57

Categories: SFX and Animation   Tags: , , , , , ,




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Projection on Volume: How to Make Mind-Blowing Presentations

3 comments - What do you think?  Posted by JeGX - 2009/03/26 at 12:26

Categories: SFX and Animation   Tags: , ,




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Geeks3D Daily News Round-up (2008.12.31) And Happy New Year!

1 comment - What do you think?  Posted by JeGX - 2008/12/31 at 19:54

Categories: Industry News   Tags: , , , , , , , , ,

Geeks3D Daily 3D News

Antec Skeleton Case

“All 3D news you missed today in a single post!”

Today: Novo Minoru 3D Webcam, NiBiTor 4.7, Zotac Nitro, Thermaltake, Antec Skeleton, GeForce GTX 285, Augmented Reality and Blender 3D!


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linceoVR 3.0 Mixes Real Time Rendering and Augmented Reality

Be the first to comment - What do you think?  Posted by JeGX - 2008/11/12 at 12:48

Categories: SFX and Animation, Softwares   Tags: , , ,




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