Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘audio’


GeForce GTX LED Logo Synchronized with Music

1 comment - What do you think?  Posted by JeGX - 2014/05/16 at 17:38

Categories: GLSL Hacker, Graphics Cards   Tags: , , , , , , , ,

GeForce GTX LED Logo Synchronized with Audio


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FFmpeg 2.0 Released, OpenCL Support Added

4 comments - What do you think?  Posted by JeGX - 2013/07/11 at 13:01

Categories: Programming   Tags: , , , , ,

FFmpeg


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OpenAL Summer 2009 Update!

Be the first to comment - What do you think?  Posted by JeGX - 2009/07/09 at 14:17

Categories: Game Development, Industry News, SDK   Tags: , , , , ,

OpenAL


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HWiNFO32 3.0 System Information Utility For Windows

2 comments - What do you think?  Posted by JeGX - 2009/06/23 at 17:02

Categories: System Utilities   Tags: , , , , , , , ,

HWiNFFO32


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cAudio: Free C++ Audio Engine

Be the first to comment - What do you think?  Posted by JeGX - 2009/05/25 at 14:45

Categories: Game Development, SDK   Tags: , , , , , ,

cAudio Engine


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