GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Posts Tagged ‘ATI’


[GPU Tool] GPU Shark 0.3.5 Updated for Radeon HD 6970 and HD 6950

4 comments - What do you think?  Posted by JeGX - 2010/12/13 at 16:42

Categories: GPU Tools, GPU-Shark   Tags: , , , , , , , , , , , ,

GPU Shark 0.3.5


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[TIPS] How to Enable SLI and CrossFire Support for OpenGL Applications

11 comments - What do you think?  Posted by JeGX - 2010/12/09 at 17:14

Categories: FluidMark, FurMark, GeeXLab, ShaderToyMark, TessMark, Tips   Tags: , , , , , , , , , , , ,

Enabling SLI Enabling SLI

OpenGL logo


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[GPU Tool] GPU Observer 3.7 Sidebar Gadget

13 comments - What do you think?  Posted by JeGX - 2010/11/22 at 21:21

Categories: GPU Tools   Tags: , , , , , ,

GPU Observer 3.7 Sidebar Gadget


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ATI Catalyst 10.10 WHQL + OpenCL 1.1 (APP) + Hotfix (10.10a) Available

4 comments - What do you think?  Posted by JeGX - 2010/10/22 at 22:30

Categories: Catalyst, OpenCL, OpenGL   Tags: , , , , , , , ,

ATI Catalyst driver

GPU Caps Viewer + Cat 10.10 + Radeon HD 5870
GPU Caps Viewer + Cat 10.10 + OpenCL 1.1 + Radeon HD 5870


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[TIPS] How to Quickly Test GLSL Shaders for ATI on a NVIDIA System?

4 comments - What do you think?  Posted by JeGX - 2010/10/02 at 16:04

Categories: Game Development, GPU Tools, OpenGL, Tips   Tags: , , , , , , , ,

GLSL, OpenGL shading language


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[GPU Tool] ATI GPU ShaderAnalyzer 1.55 Released

Be the first to comment - What do you think?  Posted by JeGX - 2010/09/24 at 09:39

Categories: Game Development, GPU Tools, Microsoft DirectX, OpenGL   Tags: , , , , , , , , ,

ATI GPU ShaderAnalyzer 1.55
GLSL shader for Radeon HD 5870 analyzed on a GTX 460


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FP16 Demotion: A Trick Used by ATI to Boost Benchmark Score Says NVIDIA

26 comments - What do you think?  Posted by JeGX - 2010/09/16 at 13:37

Categories: Catalyst   Tags: , , , , , , ,

NVIDIA vs AMD/ATI


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NVIDIA Quadro 5000 vs ATI FirePro V8800

8 comments - What do you think?  Posted by JeGX - 2010/09/02 at 18:19

Categories: Graphics Cards   Tags: , , , , , , ,

NVIDIA Quadro 5000
NVIDIA Quadro 5000 (GF100/Fermi)

ATI FirePro V8800
ATI FirePro V8800 (Cypress XT)


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ATI Southern Islands Codenames in Cat 10.8: CAYMAN, ANTILLES, BLACKCOMB…

4 comments - What do you think?  Posted by JeGX - 2010/08/26 at 09:41

Categories: Catalyst, Graphics Cards   Tags: , , , , , , ,

ATI Southern Islands


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[Graphics Drivers] ATI Catalyst 10.8 Available

9 comments - What do you think?  Posted by JeGX - 2010/08/25 at 21:32

Categories: Catalyst, OpenGL   Tags: , , , , , , ,

ATI Catalyst

Catalyst 10.8 + HD 5870 + GPU Caps Viewer
Catalyst 10.8 + HD 5870 + GPU Caps Viewer


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[GPU Tool] GPU Shark 0.2.3 Available

4 comments - What do you think?  Posted by JeGX - 2010/08/06 at 12:40

Categories: GPU Tools, GPU-Shark   Tags: , , , , , , , ,

GPU Shark 0.2.3


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ATI Catalyst 10.7 Available with Three New OpenGL Extensions

13 comments - What do you think?  Posted by JeGX - 2010/07/27 at 11:48

Categories: Catalyst, OpenGL, Programming   Tags: , , , , , ,

ATI Catalyst

Catalyst 10.7 + HD 5870 + GPU Caps Viewer
Catalyst 10.7 + HD 5870 + GPU Caps Viewer


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[GPU Tool] GPU Shark 0.2.1 Released

2 comments - What do you think?  Posted by JeGX - 2010/07/22 at 16:09

Categories: GPU Tools, GPU-Shark   Tags: , , , , , , , , , ,

GPU Shark 0.2.1


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ATI Catalyst 10.6 WHQL With Official OpenGL 3.3 and 4.0 Support

6 comments - What do you think?  Posted by JeGX - 2010/06/17 at 10:37

Categories: Catalyst   Tags: , , , , ,

ATI Catalyst logo

Catalyst 10.6 + HD 5870 + GPU Caps Viewer


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[Direct3D] GTX 480 vs HD 5870: MSAA Quality Levels Differences Between DX11 Hardware

9 comments - What do you think?  Posted by JeGX - 2010/06/11 at 12:38

Categories: Game Development, Microsoft DirectX, Test   Tags: , , , , , , , , , , , ,

DirectX logo

MSI Kombustor D3D10


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