Building Worlds With Distance Functions in GLSL (Raymarching)
Distance functions
Raymarching (GLSL)
Shadertoy To GLSL Hacker Demos
Shadertoy to
GLSL Hacker demos
Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 

Posts Tagged ‘astro’


Adobe Flash 10 Adds 3D Support

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/17 at 15:06

Categories: Programming, Softwares   Tags: , , , ,

Adobe’s Flash Player 10, code named “Astro”, is now available in beta on Adobe Labs for Windows, OS X and Linux.

With Flash Player 10 beta, developers can enable SWF content to render through the memory bandwidth and computational horsepower of the GPU hardware processor, freeing up the CPU to do more – such as render 3D content and intricate effects, and process complex business logic. No other browser runtime has these capabilities.

More info at Adobe.