Categories: Game Development, Programming Tags: 3d stereo, apex, cuda, image processing, NVIDIA, OptiX, presentation, Siggraph 2009
Categories: ATI Stream, Game Development, Microsoft DirectX, NVIDIA CUDA, NVIDIA PhysX, OpenGL Tags: apex, ATI, ati stream, direct3d, directx 10, directx 11, game development, GDC 2009, NVIDIA, physx, presentation, Programming, shader model 5, tesselation
Categories: GPU, NVIDIA CUDA, NVIDIA PhysX Tags: apex, cuda, fluid, gpu, NVIDIA, particle, physics, simulation
NVIDIA PhysX Presentation
NVIDIA has published a new presentation about PhysX. This 62-page paper includes a presentation of PhysX as well as an overview of APEX (Adaptive Physics EXtensions) a library built on top of the PhysX SDK. The paper talks also about the license fees: PC Binary SDK Free for both Commercial AND Non-Commercial use. This is a good news for Demoniak3D ![]()

Categories: Game Development, NVIDIA PhysX Tags: apex, game development, NVIDIA, physics, physx, Programming, sdk












