Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 
OpenGL 4 Tessellation on Mac OS X
OpenGL 4 Tessellation
on Mac OS X
GpuTest 0.4.0 - Cross Platform OpenGL Benchmark for Windows, OS X and Linux
GpuTest 0.4.0 for Windows
Mac OS X and Linux

Posts Tagged ‘animation’


NVIDIA FaceWorks Realtime DX11 Tech-Demo Available

4 comments - What do you think?  Posted by JeGX - 2013/05/13 at 09:36

Categories: Microsoft DirectX, tech demo   Tags: , , , , , , , ,

NVIDIA FaceWorks Demo

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SIGGRAPH 2012: Real-Time Live! Trailer

Be the first to comment - What do you think?  Posted by JeGX - 2012/03/21 at 19:48

Categories: Game Development   Tags: , , , , ,




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Sintel: Blender-based 3D Animation Movie

1 comment - What do you think?  Posted by JeGX - 2010/10/01 at 09:02

Categories: Blender, Digital Art, SFX and Animation   Tags: , , , , ,




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Carbon Character Technology Using NVIDIA APEX

1 comment - What do you think?  Posted by JeGX - 2010/08/23 at 15:00

Categories: NVIDIA PhysX, tech demo   Tags: , , , , , , ,




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[Programming] What Does a Bored Programmer Do with Irrlicht and OpenGL

4 comments - What do you think?  Posted by JeGX - 2010/05/14 at 08:32

Categories: Programming, SFX and Animation   Tags: , , , , , ,




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SUBSTANCE 3D Organic Art Generator Teaser

1 comment - What do you think?  Posted by JeGX - 2009/12/04 at 17:54

Categories: 3D, Modeling, OpenGL   Tags: , , , , , , , ,




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Visualize Radiohead’s HoC Video With OpenGL Particle Animation

2 comments - What do you think?  Posted by JeGX - 2008/12/11 at 10:54

Categories: OpenGL   Tags: , , , ,




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K-3D: Free 3D Modeling and Animation Software

1 comment - What do you think?  Posted by JeGX - 2008/08/29 at 09:51

Categories: 3D, Modeling   Tags: , , , , ,

K-3D is free-as-in-freedom 3D modeling and animation software. It features a plugin-oriented procedural engine for all of its content, making K-3D a very versatile and powerful package. K-3D uses OpenGL for graphics hardware acceleration.