Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 
OpenGL 4 Tessellation on Mac OS X
OpenGL 4 Tessellation
on Mac OS X
GpuTest 0.4.0 - Cross Platform OpenGL Benchmark for Windows, OS X and Linux
GpuTest 0.4.0 for Windows
Mac OS X and Linux

Posts Tagged ‘adobe’


Adobe Creative Suite 6: Bye bye CUDA, Hello OpenCL!

6 comments - What do you think?  Posted by JeGX - 2012/04/25 at 12:00

Categories: OpenCL   Tags: , , , , , ,

Adobe Creative Suite 6, OpenCL

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Adobe Flash 10 Adds 3D Support

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/17 at 15:06

Categories: Programming, Softwares   Tags: , , , ,

Adobe’s Flash Player 10, code named “Astro”, is now available in beta on Adobe Labs for Windows, OS X and Linux.

With Flash Player 10 beta, developers can enable SWF content to render through the memory bandwidth and computational horsepower of the GPU hardware processor, freeing up the CPU to do more – such as render 3D content and intricate effects, and process complex business logic. No other browser runtime has these capabilities.

More info at Adobe.