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(Shader Library) Fish Eye, Dome and Barrel Distortion GLSL Post Processing Filters
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Posts Tagged ‘a-buffer’


[3D Programming] Fast A-Buffer With Reduced Memory Footprint Using OpenGL 4.0

2 comments - What do you think?  Posted by JeGX - 2010/07/21 at 11:08

Categories: Game Development, OpenGL   Tags: , , , , ,

OpenGL 4.0 A-Buffer
The memory optimized version runs at around 320FPS.


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[3D Programming] Fast A-Buffer Algorithm Demo Using OpenGL 4.0

5 comments - What do you think?  Posted by JeGX - 2010/06/10 at 10:27

Categories: Game Development, OpenGL   Tags: , , , , , , ,

OpenGL 4.0 A-Buffer demo
800k+ polygons rendered at more than 400 FPS with transparency


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