Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘3d’


Beautiful Collection of Women in 3D

6 comments - What do you think?  Posted by JeGX - 2011/12/17 at 18:59

Categories: Digital Art   Tags: , , , , ,

Woman 3D - 3D painting


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Visualizing Webpages in 3D with Tilt (WebGL)

4 comments - What do you think?  Posted by JeGX - 2011/10/27 at 17:30

Categories: WebGL   Tags: , , , , ,

Geeks3D.com in 3D


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Awesome: Rendering Synthetic 3D Objects into Existing Photographs

3 comments - What do you think?  Posted by JeGX - 2011/10/24 at 15:20

Categories: Digital Art, Programming   Tags: , , , , , , ,

Rendering Synthetic 3D Objects into Existing Photographs
The dragon is a synthetic 3d object (*.3DS, *.OBJ, etc.) rendered into a regular photograph!


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Project Photofly 2.0: Create 3D Models from Photographs using the Web

3 comments - What do you think?  Posted by JeGX - 2011/07/04 at 12:46

Categories: 3D, Modeling   Tags: , , , ,




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(Updated) 3D Graphics Pipeline Explained

2 comments - What do you think?  Posted by JeGX - at 12:29

Categories: Graphics Cards   Tags: , , , , , , , ,

3D Pipeline Stages


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Giant Alien Invaders: Interactive 3D Projection Mapping Game

1 comment - What do you think?  Posted by JeGX - 2011/05/30 at 09:16

Categories: Digital Art   Tags: , , , , , , , , ,




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MeshMixer: Compose New 3D Models From Existing Meshes

Be the first to comment - What do you think?  Posted by JeGX - 2011/05/17 at 09:33

Categories: 3D, Modeling   Tags: , , , , , ,

MeshMixer


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OGRE 1.7.3 Released

Be the first to comment - What do you think?  Posted by JeGX - 2011/05/09 at 09:38

Categories: 3D Engines, Game Development, SDK   Tags: , , , , , ,


OGRE 3D rendering engine

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Anamorphic Painting: The Art of 3D Illusion

2 comments - What do you think?  Posted by JeGX - 2011/05/02 at 09:41

Categories: Digital Art, Geek Life   Tags: , , , , , ,

Anamorphic Painting: The Art of 3D Illusion


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(Shader Library) Cross Stitching Post Processing Filter in GLSL

5 comments - What do you think?  Posted by JeGX - 2011/04/08 at 21:03

Categories: Game Development, GeeXLab, OpenGL, Shader Library   Tags: , , , , , , , , , , , ,

GeeXLab - Cross Stitching Post Processing Filter in GLSL


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(Demoscene) 3D Dead Deer 2.1 Demotool

Be the first to comment - What do you think?  Posted by JeGX - at 14:35

Categories: Demoscene, Demotool   Tags: , , , , , ,

3D Dead Deer 2.1


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Plane9 3D Music Visualizer

1 comment - What do you think?  Posted by JeGX - 2011/03/21 at 09:47

Categories: 3D, Demotool, Programming   Tags: , , , , ,




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(Demotool) GeeXLab 0.2.10 Released, New Lua Demos

6 comments - What do you think?  Posted by JeGX - 2011/02/01 at 16:29

Categories: Demotool, GeeXLab   Tags: , , , , , , , , , ,

GeeXLab logo

GeeXLab - shadow mapping demo
Shadow mapping demo (Shadow_Mapping/ folder)


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[Tested] SuperShaper: 3D Shape Generator Using OpenCL

7 comments - What do you think?  Posted by JeGX - 2011/01/24 at 12:33

Categories: 3D, GeeXLab, OpenCL, Test   Tags: , , , , , , , ,

SuperShaper


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[Test] Hybrid Systems: Radeon HD 6950 for 3D and GeForce GT 240 for OpenCL

5 comments - What do you think?  Posted by JeGX - 2011/01/19 at 18:55

Categories: GPU Caps Viewer, OpenCL, Test   Tags: , , , , , ,

ASUS Radeon HD 6950 + Zotac GeForce GT 240, GPU Caps Viewer OpenCL demos
The Radeon HD 6950 (3D) + GeForce GT 240 (OpenCL)


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