GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Posts Tagged ‘3d’


Visualizing Webpages in 3D with Tilt (WebGL)

4 comments - What do you think?  Posted by JeGX - 2011/10/27 at 17:30

Categories: WebGL   Tags: , , , , ,

Geeks3D.com in 3D


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Awesome: Rendering Synthetic 3D Objects into Existing Photographs

3 comments - What do you think?  Posted by JeGX - 2011/10/24 at 15:20

Categories: Digital Art, Programming   Tags: , , , , , , ,

Rendering Synthetic 3D Objects into Existing Photographs
The dragon is a synthetic 3d object (*.3DS, *.OBJ, etc.) rendered into a regular photograph!


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Project Photofly 2.0: Create 3D Models from Photographs using the Web

3 comments - What do you think?  Posted by JeGX - 2011/07/04 at 12:46

Categories: 3D, Modeling   Tags: , , , ,




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(Updated) 3D Graphics Pipeline Explained

2 comments - What do you think?  Posted by JeGX - at 12:29

Categories: Graphics Cards   Tags: , , , , , , , ,

3D Pipeline Stages


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Giant Alien Invaders: Interactive 3D Projection Mapping Game

1 comment - What do you think?  Posted by JeGX - 2011/05/30 at 09:16

Categories: Digital Art   Tags: , , , , , , , , ,




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MeshMixer: Compose New 3D Models From Existing Meshes

Be the first to comment - What do you think?  Posted by JeGX - 2011/05/17 at 09:33

Categories: 3D, Modeling   Tags: , , , , , ,

MeshMixer


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OGRE 1.7.3 Released

Be the first to comment - What do you think?  Posted by JeGX - 2011/05/09 at 09:38

Categories: 3D Engines, Game Development, SDK   Tags: , , , , , ,


OGRE 3D rendering engine

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Anamorphic Painting: The Art of 3D Illusion

2 comments - What do you think?  Posted by JeGX - 2011/05/02 at 09:41

Categories: Digital Art, Geek Life   Tags: , , , , , ,

Anamorphic Painting: The Art of 3D Illusion


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(Shader Library) Cross Stitching Post Processing Filter in GLSL

5 comments - What do you think?  Posted by JeGX - 2011/04/08 at 21:03

Categories: Game Development, GeeXLab, OpenGL, Shader Library   Tags: , , , , , , , , , , , ,

GeeXLab - Cross Stitching Post Processing Filter in GLSL


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(Demoscene) 3D Dead Deer 2.1 Demotool

Be the first to comment - What do you think?  Posted by JeGX - at 14:35

Categories: Demoscene, Demotool   Tags: , , , , , ,

3D Dead Deer 2.1


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Plane9 3D Music Visualizer

1 comment - What do you think?  Posted by JeGX - 2011/03/21 at 09:47

Categories: 3D, Demotool, Programming   Tags: , , , , ,




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(Demotool) GeeXLab 0.2.10 Released, New Lua Demos

6 comments - What do you think?  Posted by JeGX - 2011/02/01 at 16:29

Categories: Demotool, GeeXLab   Tags: , , , , , , , , , ,

GeeXLab logo

GeeXLab - shadow mapping demo
Shadow mapping demo (Shadow_Mapping/ folder)


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[Tested] SuperShaper: 3D Shape Generator Using OpenCL

7 comments - What do you think?  Posted by JeGX - 2011/01/24 at 12:33

Categories: 3D, GeeXLab, OpenCL, Test   Tags: , , , , , , , ,

SuperShaper


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[Test] Hybrid Systems: Radeon HD 6950 for 3D and GeForce GT 240 for OpenCL

5 comments - What do you think?  Posted by JeGX - 2011/01/19 at 18:55

Categories: GPU Caps Viewer, OpenCL, Test   Tags: , , , , , ,

ASUS Radeon HD 6950 + Zotac GeForce GT 240, GPU Caps Viewer OpenCL demos
The Radeon HD 6950 (3D) + GeForce GT 240 (OpenCL)


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Edit OpenGL ES 2.0 Shaders on your Android Device

Be the first to comment - What do you think?  Posted by JeGX - at 16:26

Categories: OpenGL   Tags: , , , , , , ,

ShaderToy for Android


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