Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 
OpenGL 4 Tessellation on Mac OS X
OpenGL 4 Tessellation
on Mac OS X
GpuTest 0.4.0 - Cross Platform OpenGL Benchmark for Windows, OS X and Linux
GpuTest 0.4.0 for Windows
Mac OS X and Linux

Posts Tagged ‘3d’


(Shader Library) Cross Stitching Post Processing Filter in GLSL

5 comments - What do you think?  Posted by JeGX - 2011/04/08 at 21:03

Categories: Game Development, GeeXLab, OpenGL, Shader Library   Tags: , , , , , , , , , , , ,

GeeXLab - Cross Stitching Post Processing Filter in GLSL


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(Demoscene) 3D Dead Deer 2.1 Demotool

Be the first to comment - What do you think?  Posted by JeGX - at 14:35

Categories: Demoscene, Demotool   Tags: , , , , , ,

3D Dead Deer 2.1


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Plane9 3D Music Visualizer

1 comment - What do you think?  Posted by JeGX - 2011/03/21 at 09:47

Categories: 3D, Demotool, Programming   Tags: , , , , ,




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(Demotool) GeeXLab 0.2.10 Released, New Lua Demos

6 comments - What do you think?  Posted by JeGX - 2011/02/01 at 16:29

Categories: Demotool, GeeXLab   Tags: , , , , , , , , , ,

GeeXLab logo

GeeXLab - shadow mapping demo
Shadow mapping demo (Shadow_Mapping/ folder)


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[Tested] SuperShaper: 3D Shape Generator Using OpenCL

7 comments - What do you think?  Posted by JeGX - 2011/01/24 at 12:33

Categories: 3D, GeeXLab, OpenCL, Test   Tags: , , , , , , , ,

SuperShaper


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[Test] Hybrid Systems: Radeon HD 6950 for 3D and GeForce GT 240 for OpenCL

5 comments - What do you think?  Posted by JeGX - 2011/01/19 at 18:55

Categories: GPU Caps Viewer, OpenCL, Test   Tags: , , , , , ,

ASUS Radeon HD 6950 + Zotac GeForce GT 240, GPU Caps Viewer OpenCL demos
The Radeon HD 6950 (3D) + GeForce GT 240 (OpenCL)


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Edit OpenGL ES 2.0 Shaders on your Android Device

Be the first to comment - What do you think?  Posted by JeGX - at 16:26

Categories: OpenGL   Tags: , , , , , , ,

ShaderToy for Android


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GeeXLab 0.2.9 Released with LuaGL Support and Improved Tweak Bar

1 comment - What do you think?  Posted by JeGX - 2010/12/28 at 19:35

Categories: Demotool, GeeXLab, OpenGL, Programming   Tags: , , , , , , ,

GeeXLab logo

LuaGL logo


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Goat Man and T-Rex Modeling From Scratch in Sculptris

Be the first to comment - What do you think?  Posted by JeGX - 2010/12/22 at 13:59

Categories: 3D, Modeling   Tags: , , , , ,




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[Demotool] GeeXLab 0.2.8 Available

1 comment - What do you think?  Posted by JeGX - 2010/12/09 at 16:42

Categories: Demotool, GeeXLab, Programming   Tags: , , , , , , , , ,

GeeXLab - demotool


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[Demoscene] 38644: Mandelbulb in 1024 Bytes (OpenGL/GLSL)

3 comments - What do you think?  Posted by JeGX - 2010/11/26 at 18:16

Categories: Demoscene, OpenGL   Tags: , , , , , , ,

38644: Mandelbulb in 1K (OpenGL/GLSL)


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[GeeXLab] Qoob Models Gallery

1 comment - What do you think?  Posted by JeGX - 2010/11/12 at 20:48

Categories: 3D, Digital Art, GeeXLab, Modeling   Tags: , , , , , , , ,

GeeXLab - Qoob gallery


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[Geeks3D] Big Pictures New Section

Be the first to comment - What do you think?  Posted by JeGX - 2010/11/07 at 19:26

Categories: Big Pictures, Geeks3D   Tags: , , ,

Big Pictures New Section
GTX 480 big pictures


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[Demotool] GeeXLab 0.2.7 Released With Qoob and Python 3.2 Support

3 comments - What do you think?  Posted by JeGX - 2010/10/29 at 17:12

Categories: Demotool, GeeXLab, Python   Tags: , , , , , , , , ,

GeeXLab logo

GeeXLab - Qoob mesh
A mesh created with Qoob


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[Demoscene] Qoob: a Modeller for Demomakers

7 comments - What do you think?  Posted by JeGX - 2010/10/08 at 12:00

Categories: 3D, Demoscene, Modeling   Tags: , , , ,

Qoob, Demoscene Modeller


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