Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘3d’


Simple Billboarding Vertex Shader (GLSL)

Be the first to comment - What do you think?  Posted by JeGX - 2014/08/07 at 15:52

Categories: GLSL Hacker, OpenGL, Programming, Shader Library   Tags: , , , , , , ,


GLSL Hacker - Billboarding in the vertex shader
Spherical billboarding

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Lorenz Attractor (Butterfly Effect)

Be the first to comment - What do you think?  Posted by JeGX - 2014/06/30 at 20:57

Categories: GLSL Hacker   Tags: , , , , , , , ,

Lorenz attractor

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GLSL Hacker 0.7.0.0 Released

Be the first to comment - What do you think?  Posted by JeGX - 2014/06/23 at 22:33

Categories: GLSL Hacker   Tags: , , , , , , , , , , , , ,

GLSL Hacker
Particle painting


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WWDC 2014: Apple Introduces Metal, a new 3D API Faster than OpenGL

15 comments - What do you think?  Posted by JeGX - 2014/06/02 at 21:57

Categories: Game Development, Programming   Tags: , , , , , , , ,

Apple Metal 3D API


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Better Reality 3D Scan (Thorskan), Really Impressive!

5 comments - What do you think?  Posted by JeGX - 2014/01/07 at 16:09

Categories: 3D, Industry News   Tags: , , , , ,

Better Reality 3D Scan


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(Guest Post) DEAD DEER Now!

Be the first to comment - What do you think?  Posted by JeGX - 2013/12/21 at 23:14

Categories: Demotool, Guest Posts   Tags: , , , , , ,

Dead Deer demotool

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SculptGL: a WebGL Utility for 3D Sculpting

2 comments - What do you think?  Posted by JeGX - 2013/07/16 at 11:31

Categories: 3D, GLSL Hacker, WebGL   Tags: , , , , , ,

SculptGL: a WebGL 3D Sculpting Utility


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GpuTest 0.5.0 Released, Linux Support Improved (Mesa/Gallium3D, GLIBC)

1 comment - What do you think?  Posted by JeGX - 2013/07/12 at 14:06

Categories: Benchmarks, GpuTest, Linux, OpenGL, OSX   Tags: , , , , , , , , , , , , , ,

GpuTest 0.5.0 + Linux Mesa Gallium3D LLVMpipe renderer


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3D Surfaces Plots (GLSL)

Be the first to comment - What do you think?  Posted by JeGX - 2013/07/02 at 12:24

Categories: GLSL Hacker, OpenGL, Programming, Shader Library   Tags: , , , , , , , , ,

GLSL Hacker, 3D Surfaces Plots, Mac OS X

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GLSL Hacker 0.5.0 Released for Windows, Linux and Mac OS X, Python Support Added

Be the first to comment - What do you think?  Posted by JeGX - 2013/05/14 at 13:42

Categories: GLSL Hacker, Python   Tags: , , , , , , , , , , , , ,

GLSL Hacker 0.5.0 - GLSL, Lua and Python - Windows, Linux and Mac OS X

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NVIDIA Updates its OpenGL SDK

2 comments - What do you think?  Posted by JeGX - 2013/01/06 at 12:24

Categories: OpenGL, SDK   Tags: , , , , , , , , ,

OpenGL logo


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(Guest Post) Sketchfab, the Place to be for 3D Content

Be the first to comment - What do you think?  Posted by JeGX - 2012/08/14 at 15:24

Categories: 3D, Guest Posts, WebGL   Tags: , , , ,

Sketchfab logo

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Unigine Renderer Features 2012

3 comments - What do you think?  Posted by JeGX - 2012/08/02 at 18:34

Categories: 3D Engines, tech demo   Tags: , , ,




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Sketchfab: WebGL-based Service to Publish your 3D Models

5 comments - What do you think?  Posted by JeGX - 2012/05/17 at 17:00

Categories: 3D, WebGL   Tags: , , , , , , ,

Sketchfab

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SIGGRAPH 2012: Real-Time Live! Trailer

Be the first to comment - What do you think?  Posted by JeGX - 2012/03/21 at 19:48

Categories: Game Development   Tags: , , , , ,




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