FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘3d studio max’


Awesome 3D Renders!

1 comment - What do you think?  Posted by JeGX - 2009/01/30 at 10:25

Categories: Digital Art   Tags: , , , , ,

Bernadette - 3DS MAX + ZBrush
Bernadette – 3DS MAX + ZBrush

Parot - Maya + MentalRay
Parot – Maya + MentalRay / A HDRI Probe and two lights were used for the lighting

Non textured model - Made with ZBrush
Non textured model – Made with ZBrush


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PhysX Plugins for 3D Studio MAX and Maya Available

2 comments - What do you think?  Posted by JeGX - 2008/12/07 at 13:56

Categories: NVIDIA PhysX   Tags: , , , , ,

PhysX Plugin for MAX


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3DS MAX Tutorial: Making of Italian Creek

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/13 at 21:49

Categories: Modeling   Tags: ,

CGIndia has published a tutorial for 3ds Max Users. The tutorials is created by CG Jan Jinda who shows us how the making of “Italian Creek” using 3D Studio MAX + finalRender.