Categories: 3D Engines, Game Development, SDK Tags: 3d engine, 3d rendering, bullet, crystal space, delta3d, game development, game engine, genesis3d, irrlicht, ogre, open source, physcîcs engine, Programming
This list gathers rendering, physics and game engines:
- Delta3D: game engine
- NeoEngine: game engine
- Irrlicht: 3D rendering engine
- OGRE: 3D rendering engine
- Speex: patent-free audio compression format designed for speech
- Bullet: physics engine
- Power Render: 3D rendering engine
- Crystal Space: 3D rendering engine
- Genesis3D: 3D rendering engine
Zhu3D is an interactive OpenGL-based mathematical function viewer. You can visualize functions, parametric systems and isosurfaces. The viewer supports special effects like animation, morphing, transparency, textures, fog and motion blur.
Zhu3D runs under Linux/Unix, Windows XP-Vista and Mac OS X (the graphical user interface – GUI – uses Qt) and supports different CPU’s as well as different API’s like KDE, Gnome or Motiv. Isosurface calculation currently supports up to 16 CPU-threads.
Ok that sounds good. So let’s try it:
Ooops… c’mon Zhu3D, you don’t recognize an OpenGL system like mine, this is a joke! Doesn’t matter. Let’s see the next:
Ah it’s better. Many samples are provided and you can changer the rendering mode (wireframe, solid, point). And for developers, full source code is packed into the archive. Cool!