This list gathers rendering, physics and game engines:
- Delta3D: game engine
- NeoEngine: game engine
- Irrlicht: 3D rendering engine
- OGRE: 3D rendering engine
- Speex: patent-free audio compression format designed for speech
- Bullet: physics engine
- Power Render: 3D rendering engine
- Crystal Space: 3D rendering engine
- Genesis3D: 3D rendering engine
Zhu3D is an interactive OpenGL-based mathematical function viewer. You can visualize functions, parametric systems and isosurfaces. The viewer supports special effects like animation, morphing, transparency, textures, fog and motion blur.
Zhu3D runs under Linux/Unix, Windows XP-Vista and Mac OS X (the graphical user interface – GUI – uses Qt) and supports different CPU’s as well as different API’s like KDE, Gnome or Motiv. Isosurface calculation currently supports up to 16 CPU-threads.
Ok that sounds good. So let’s try it:
Ooops… c’mon Zhu3D, you don’t recognize an OpenGL system like mine, this is a joke! Doesn’t matter. Let’s see the next:
Ah it’s better. Many samples are provided and you can changer the rendering mode (wireframe, solid, point). And for developers, full source code is packed into the archive. Cool!
Penulum Studios has released an incredible real time 3D facial animation based on blend shapes:
Jump here for a video: TechEBlog.