[Quick Test] Sculptris Alpha 5: 3D Sculpture
Categories: GeeXLab, Modeling, Test Tags: 3d model, 3d object, 3d sculpture, geexlab, Modeling, obj, sculptris

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[3D Model Loader] Assimp 1.1.700 Available
Categories: 3D, Game Development, GeeXLab, Modeling, SDK Tags: 3d model, 3d object, assimp, c++, game development, geexlab, sdk

A DirectX .X 3D object loaded in GeeXLab with Assimp
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CITIES XL: How to Create Models and Structures
Categories: Video Games Tags: 3d model, cities xl, tutorial, video game
Here is an instructive post for all 3d artists or graphics modeling hobbyists that shows the steps to create a model of house for the game CITIES XL.
Read the tutorial here: Isabella’s House


Moi V 2.0 Released
Categories: 3D, Modeling Tags: 3d, 3d model, mesh, Modeling, MoI, moment of inspiration, n-gon, nurbs, polygon
Moi (Moment of Inspiration) version 2.0 beta, a new 3D modeling software for designers and CG artists has been released. MoI’s sleek intuitive UI blends a fluid easy workflow with powerful tools, making it the perfect choice for someone who has been frustrated with the complexity of existing tools. MoI is also a fantastic complementary 3d tool for a polygon-based artist since its CAD toolset and advanced boolean functions enable extremely rapid creation of mechanical or man-made type hard surface 3d models. The icing on the cake is MoI’s unique polygon mesh export that generates exceptionally clean and crisp N-Gon polygon meshes from NURBS 3d models.
MoI homepage: http://moi3d.com

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