GLM 0.7.6 released
Categories: Game Development, Programming Tags: 3d graphics programing, glm, glsl, library, mathematics, opengl
GLM, an mathematics library for 3D applications based on OpenGL Shading Language (GLSL), has been updated with C++ conformance to make it build with g++ and Visual C++ with strict conformance options.
More information and download: GLM 0.7.6 @ G-Truc Creation forum












