Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘3d engine’


Book Review: 3D Engine Design for Virtual Globes

12 comments - What do you think?  Posted by JeGX - 2011/08/03 at 13:50

Categories: 3D Engines, Books, Reviews   Tags: , , , , , , , ,

Programming Book: 3D Engine Design for Virtual Globes


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(Guest Post) NeoAxis Engine Overview

1 comment - What do you think?  Posted by JeGX - 2011/06/27 at 23:14

Categories: 3D Engines, Game Development, Guest Posts   Tags: , , , ,

NeoAxis Engine demo

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OGRE 1.7.1 And CUDA Integration

2 comments - What do you think?  Posted by JeGX - 2010/04/27 at 11:46

Categories: 3D Engines, Game Development, NVIDIA CUDA   Tags: , , , , , ,

OGRE 3D

OGRE 3D


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OGRE 1.7.0 3D Engine Available

1 comment - What do you think?  Posted by JeGX - 2010/03/03 at 15:10

Categories: 3D Engines, Game Development, SDK   Tags: , , , , ,

OGRE 1.7.0 3D engine

OGRE 1.7.0 demo


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Unigine Physical Destruction Demos (Videos)

2 comments - What do you think?  Posted by JeGX - 2010/02/04 at 16:58

Categories: 3D Engines   Tags: , , ,




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Irrlicht 3D Engine SDK 1.7 Available

1 comment - What do you think?  Posted by JeGX - at 16:44

Categories: 3D Engines   Tags: , , ,

Irrlicht 3D Engine

Irrlicht 3D Engine


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Unigine Heaven OpenGL and Direct3D Tech Demo Available

9 comments - What do you think?  Posted by JeGX - 2009/10/23 at 13:21

Categories: 3D Engines, Game Development, Microsoft DirectX, OpenGL, tech demo   Tags: , , , ,

Unigine Heaven Tech Demo





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id Tech 5 Challenges: Texture Virtualization and Massive Parallelization

5 comments - What do you think?  Posted by JeGX - 2009/08/10 at 09:40

Categories: 3D Engines, Game Development, Industry News   Tags: , , ,

id Tech 5 - Virtual Texturing


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OGRE v1.6.3 Available

Be the first to comment - What do you think?  Posted by JeGX - 2009/08/06 at 08:33

Categories: 3D Engines, Game Development, SDK   Tags: , , , , ,

OGRE 1.6


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Interview With The Developers Of The Unigine Engine

3 comments - What do you think?  Posted by JeGX - 2009/05/25 at 11:32

Categories: 3D Engines, Game Development, Interviews   Tags: , , , ,

Unigine Engine


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NeoAxis Engine Updated to Version 0.81

Be the first to comment - What do you think?  Posted by JeGX - 2009/05/22 at 18:46

Categories: 3D Engines, Game Development, SDK   Tags: , , , , , ,

NeoAxis Engine


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Unreal Engine 3: New Features Demonstrated at GDC 2009

5 comments - What do you think?  Posted by JeGX - 2009/03/30 at 13:45

Categories: 3D Engines, Game Development, Video Games   Tags: , , , ,




NeoAxis Game Engine 0.59

Be the first to comment - What do you think?  Posted by JeGX - 2008/12/16 at 11:15

Categories: Game Development, SDK   Tags: , , , , , ,

NeoAxis Engine 0.59


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Irrlicht 3D Engine 1.5 Released!

3 comments - What do you think?  Posted by JeGX - at 11:09

Categories: 3D Engines, SDK   Tags: , , , ,

Irrlicht 1.5


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Magus ex Machina: the First 3D Animated Movie Based On a Realtime 3D Engine!

Be the first to comment - What do you think?  Posted by JeGX - 2008/12/04 at 13:47

Categories: 3D Engines, SFX and Animation   Tags: , , , , ,

Magus ex Machina


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