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Particle Billboarding with the Geometry Shader (GLSL)
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Billboarding in the Vertex Shader (GLSL)
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Vertex Shader (GLSL)
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GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
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Shader Storage Buffers

Posts Tagged ‘2010’


Merry Christmas!

10 comments - What do you think?  Posted by JeGX - 2010/12/24 at 16:24

Categories: Geek Life   Tags: , ,

Merry Xmas 2010


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[Demoscene] Three Other Assembly 2010 Gems

3 comments - What do you think?  Posted by JeGX - 2010/08/13 at 19:56

Categories: Demoscene   Tags: , , , , , ,




Ceasefire (all falls down..) by Carillon, Cyberiad and Fairlight

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Happy New Year 2010 To All Geeks3D’s Readers!

4 comments - What do you think?  Posted by JeGX - 2009/12/31 at 20:10

Categories: Geeks3D   Tags: ,

Happy New Year 2010


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